Gaming machine
First Claim
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1. A gaming machine comprising:
- a first numeric value selection device automatically selecting at least one first numeric value, in a predetermined range, for a player of the gaming machine, and having a first storage device storing the first numeric value;
a second numeric value selection device automatically selecting at least one second numeric value falling in the same range as that of the first numeric value and having a second storage device storing the second numeric value; and
a win and loss determination device making comparison between the first numeric value and the second numeric value for determining a wind and loss of a game to be executed by the gaming machine.
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Abstract
One embodiment of the present invention is a gaming machine having a credit-value/bet-value processor storing the number of bets paid out by a player, a stage information generator determining CPU-side dice-numbers for the gaming machine, a player-side dice determination device determining player-side dice-numbers for the player, and a stage win and loss determination device making comparison between the CPU-side dice-numbers and the player-side dice-numbers for determining a win and loss of the relevant stage, whereby from among a plurality of stages, a stage available for the player to play is determined depending on the number of bets stored in the credit/value processor.
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Citations
17 Claims
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1. A gaming machine comprising:
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a first numeric value selection device automatically selecting at least one first numeric value, in a predetermined range, for a player of the gaming machine, and having a first storage device storing the first numeric value;
a second numeric value selection device automatically selecting at least one second numeric value falling in the same range as that of the first numeric value and having a second storage device storing the second numeric value; and
a win and loss determination device making comparison between the first numeric value and the second numeric value for determining a wind and loss of a game to be executed by the gaming machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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Specification