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Techniques for generating random awards using a plurality of average values

  • US 20060160612A1
  • Filed: 12/15/2005
  • Published: 07/20/2006
  • Est. Priority Date: 12/15/2004
  • Status: Active Grant
First Claim
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1. A method of providing a game for a gaming device, the method comprising:

  • providing a plurality of average values, wherein average values in the plurality of average values represent different values of a prize pool;

    receiving, at the gaming device, a wager amount;

    receiving an input to initiate game play;

    selecting an average value from the plurality of average values; and

    determining a random award from the prize pool, wherein the random award is determined from the average value selected from the plurality of average values.

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