User interfaces and methods for displaying attributes of objects and accessing content
First Claim
1. A user interface method, comprising:
- displaying content associated with an object in a first window if the object is selected by performing a first operation using a mouse and without use of a keyboard, and displaying the content in a second window if the object is selected by performing a second operation using the mouse and without use of the keyboard.
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Abstract
A user interface method includes displaying content associated with an object in a first window if the object is selected by performing a first operation using a mouse and without use of a keyboard, and displaying the content in a second window if the object is selected by performing a second operation using the mouse and without use of the keyboard. A user interface method includes informing a user, before an object is selected, that content associated with the object will be displayed in a first window if the object is selected, or that the content will be displayed in a second window if the object is selected. A user interface method includes informing a user, before an object is selected, that a script will be run if the object is selected, wherein the step of informing comprises presenting information at or adjacent to the object.
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Citations
28 Claims
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1. A user interface method, comprising:
displaying content associated with an object in a first window if the object is selected by performing a first operation using a mouse and without use of a keyboard, and displaying the content in a second window if the object is selected by performing a second operation using the mouse and without use of the keyboard. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer program product that includes a medium usable by a processor, the medium having a set of stored instructions, an execution of which by the processor causes a process to be performed, the process comprising:
displaying content associated with an object in a first window if the object is selected by performing a first operation using a mouse and without use of a keyboard, and displaying the content in a second window if the object is selected by performing a second operation using the mouse and without use of the keyboard.
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8. A user interface, comprising:
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a first window for presenting information within a screen; and
an object in the first window, wherein a selection of the object by performing a first operation using a mouse and without use of a keyboard will cause content associated with the object to be displayed in the first window, and a selection of the object by performing a second operation using the mouse and without use of the keyboard will cause the content to be displayed in a second window.
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9. A user interface method, comprising:
informing a user, before an object is selected, that content associated with the object will be displayed in a first window if the object is selected, or that the content will be displayed in a second window if the object is selected. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A computer program product that includes a medium usable by a processor, the medium having a set of stored instructions, an execution of which by the processor causes a process to be performed, the process comprising:
informing a user, before an object is selected, that content associated with the object will be displayed in a first window if the object is selected, or that the content will be displayed in a second window if the object is selected.
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20. A user interface, comprising:
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a first window for presenting an object within a screen; and
an indicator for informing a user, before the object is selected, that content associated with the object will be displayed in the first window if the object is selected, or that the content will be displayed in a second window if the object is selected.
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21. A user interface method, comprising:
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informing a user, before an object is selected, that a script will be run if the object is selected;
wherein the step of informing comprises presenting information at or adjacent to the object. - View Dependent Claims (22, 23, 24, 25, 26)
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27. A computer program product that includes a medium usable by a processor, the medium having a set of stored instructions, an execution of which by the processor causes a process to be performed, the process comprising:
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informing a user, before an object is selected, that a script will be run if the object is selected;
wherein the step of informing comprises presenting information at or adjacent to the object.
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28. A user interface, comprising:
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a first window for presenting an object within a screen; and
an indicator located at or adjacent to the object for informing a user, before the object is selected, that a script will be run if the object is selected.
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Specification