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Gaming management system, card unit, and gaming management server

  • US 20060183541A1
  • Filed: 01/31/2006
  • Published: 08/17/2006
  • Est. Priority Date: 01/31/2005
  • Status: Abandoned Application
First Claim
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1. A gaming management system comprising:

  • a gaming management server; and

    a card unit that is connected to the gaming management server, wherein the gaming management server comprises;

    a storage unit that stores a valuable balance for each of players, the valuable balance being required to start a game; and

    an updating unit that updates the valuable balance for a player specified by an identification information output from the card unit, the identification information being configured to specify the valuable balance for each of the players, wherein the card unit comprises;

    a reading unit that reads the identification information from a membership card inserted to the card unit, the membership card being configured to be either one of a permanent membership card permanently used by the player and a provisional membership card provisionally used by the player;

    a card discharge unit that discharges the membership card inserted to the card unit after the valuable balance is updated by the updating unit; and

    a card issuing unit that newly issues the provisional membership card, and wherein the gaming management system further comprises at least one of;

    a first storage control unit that is provided in the card unit and stores player information in the permanent membership card, the player information including at least one of information unique to a player, and information relevant to the game; and

    a second storage control unit that is provided in the gaming management server and stores the player information in the storage unit in association with the identification information.

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