System and method for allowing multiple participants to compete in an individual sport in real-time and non real-time
First Claim
1. A method for allowing individuals to compete in an individual sport over a computer network by using real scores or performances occurring in non-real time or real time, comprising:
- scheduling at least two performances involving the individual sport;
collecting data from said at least two performances, said collected data representing results of said at least two performances;
comparing said collected data in a reality-based competition between participants of said at least two performances to determine a winner.
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Abstract
In at least one embodiment, the invention includes a method for allowing players to compete over a computer network in non-real time by using performances involving a individual sport, comprising: scheduling at least two performances involving the individual sport, collecting data from the at least two performances wherein the collected data represents results of real performances in the individual sport, and comparing the collected data in a reality-based competition between participants of the at least two performances to determine a winner, even though the actual performances of each competitor may have occurred independent of each other and separate from each other. In other embodiments, the invention also preferably provides one with a statistical report including ranking information which an individual sport participant may utilize to determine his performance strengths and weaknesses.
69 Citations
20 Claims
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1. A method for allowing individuals to compete in an individual sport over a computer network by using real scores or performances occurring in non-real time or real time, comprising:
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scheduling at least two performances involving the individual sport;
collecting data from said at least two performances, said collected data representing results of said at least two performances;
comparing said collected data in a reality-based competition between participants of said at least two performances to determine a winner. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for allowing individuals to compete over a computer network by using results of real performances involving a same individual sport, comprising:
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a first module for scheduling at least two performances involving the individual sport;
a second module for collecting data from said at least two performances, said collected data representing results of said at least two performances;
a third module for comparing said collected data in a reality-based competition between individuals of said at least two performances to determine a winner; and
at least one server computer accessible via the computer network by at least one client computer, said at least one server computer for executing said first, second, and third modules to allow a user of said client computer to interact with the system. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification