Storage medium having game program stored thereon and game apparatus
First Claim
1. A storage medium having stored thereon a game program executable by a computer of a game apparatus for displaying, on a display screen, a game image representing at least a part of a virtual space in which a first object and a second object are present, the game apparatus including touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player, the game program causing the computer to execute:
- a position data storage step of storing, on a memory, first object position data representing a position of the first object in the virtual space and second object position data representing a position of the second object in the virtual space;
a display control step of displaying the first object and the second object on the display screen based on the first object position data and the second object position data stored on the memory;
a detection step of detecting an input coordinate pair which is input by the touch coordinate pair input means;
a first object position update step of, while input coordinate pairs are being detected by the detection step, updating the first object position data stored on the memory based on the input coordinate pairs; and
a second object position update step of updating the second object position data, based on the first object position data stored on the memory.
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Accused Products
Abstract
A storage medium having stored thereon a game program executable by a computer 21 of a game apparatus 1 including touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player. A first object P1 and a second object P2 are displayed on a display screen based on first object position data DC3 and second object position data DC5. While input coordinate pairs are being detected, the first object position data DC3 is updated based on the input coordinate pairs. The second object position data DC5 is updated based on the first object position data DC3.
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Citations
17 Claims
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1. A storage medium having stored thereon a game program executable by a computer of a game apparatus for displaying, on a display screen, a game image representing at least a part of a virtual space in which a first object and a second object are present, the game apparatus including touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player, the game program causing the computer to execute:
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a position data storage step of storing, on a memory, first object position data representing a position of the first object in the virtual space and second object position data representing a position of the second object in the virtual space;
a display control step of displaying the first object and the second object on the display screen based on the first object position data and the second object position data stored on the memory;
a detection step of detecting an input coordinate pair which is input by the touch coordinate pair input means;
a first object position update step of, while input coordinate pairs are being detected by the detection step, updating the first object position data stored on the memory based on the input coordinate pairs; and
a second object position update step of updating the second object position data, based on the first object position data stored on the memory. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A storage medium having stored thereon a game program executable by a computer of a game apparatus for displaying, on a display screen, a game image representing at least a part of a virtual space in which a first object is present, the game apparatus including touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player, the game program causing the computer to execute:
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a first object position data storage step of storing first object position data for determining a display position of the first object on the display screen;
a first object display step of displaying the first object on the display screen based on the first object position data stored on the memory;
an indication position data storage step of storing indication position data representing an indication position on the display screen;
a detection step of detecting an input coordinate pair which is input by the touch coordinate pair input means;
an indication position data update step of, when an input coordinate pair is detected by the detection step, updating the indication position data stored on the memory based on the input coordinate pair; and
a first object position update step of updating the first object position data based on the indication position data stored on the memory, regardless of whether input coordinate pairs are being detected by the detection step or not. - View Dependent Claims (14, 15)
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16. A game apparatus for displaying, on a display screen, a game image representing at least a part of a virtual space in which a first object and a second object are present, the game apparatus being operable by touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player, the game apparatus comprising:
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storage means;
position data storage control means for storing, on the storage means, first object position data representing a position of the first object in the virtual space and second object position data representing a position of the second object in the virtual space;
display control means for displaying the first object and the second object on the display screen based on the first object position data and the second object position data stored on the storage means;
detection means for detecting an input coordinate pair which is input by the touch coordinate pair input means and storing the input coordinate pair on the storage means;
first object position update means for updating the first object position data stored on the storage means, based on the input coordinate pair stored on the storage means, regardless of whether input coordinate pairs are being detected by the detection means or not; and
second object position update means for updating the second object position data based on the first object position data stored on the storage means.
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17. A game apparatus for displaying, on a display screen, a game image representing at least a part of a virtual space in which a first object is present, the game apparatus being operable by touch coordinate pair input means for outputting coordinate information based on a predetermined coordinate system in accordance with a touch operation performed by a player, the game apparatus comprising:
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storage means;
first object position data storage control means for storing, on the storage means, first object position data for determining a display position of the first object on the display screen;
first object display control means for displaying the first object on the display screen based on the first object position data stored on the storage means;
indication position data storage control means for storing indication position data representing an indication position on the display screen;
detection means for detecting an input coordinate pair which is input by the touch coordinate pair input means;
indication position data update means for, when an input coordinate pair is detected by the detection means, updating the indication position data stored on the storage means based on the input coordinate pair; and
first object position update means for updating the first object position data based on the indication position data stored on the storage means, regardless of whether input coordinate pairs are being detected by the detection means or not.
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Specification