Method of dynamically modifying a computer game
First Claim
Patent Images
1. A method for modifying the content of a game capable of being played on a processor comprising:
- providing access to a modification application to implement a modification to a game;
providing ability for a user to identify a game to modify to the modification application;
providing access to content files for use in modifying the identified game;
accepting user selection of at least one content file for use in modifying the content of the selected game; and
creating at least one modification configuration file for implementing the data in the at least one content file during play of the selected game.
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Abstract
An application is described for facilitating the modification of an underlying computer game by players and developers; the development and testing of game modifications via a publishing infrastructure; the sharing and playing of game modifications and the marketing of available game modifications. Users subscribe to the application or are charge a fee to access individual content and partake in these game modification processes across a network infrastructure.
34 Citations
32 Claims
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1. A method for modifying the content of a game capable of being played on a processor comprising:
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providing access to a modification application to implement a modification to a game;
providing ability for a user to identify a game to modify to the modification application;
providing access to content files for use in modifying the identified game;
accepting user selection of at least one content file for use in modifying the content of the selected game; and
creating at least one modification configuration file for implementing the data in the at least one content file during play of the selected game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for sharing a modified version of an underlying game comprising:
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accepting at a host an invitation from a first player to play a modified version of the underlying game for forwarding to at least a second player;
inviting a second player to play the modified version of the underlying game;
receiving an acceptance from the second player to play the modified version of the underlying game;
determining if the second player has access to a modification application for sharing the modified version;
if the second player does have access to the modification application, prompting the second player to login to the modification application;
if the second player does not have access to the modification application, prompting the second player to request access to the modification application, granting access to the modification application if requirements for access are met and prompting the second player to login to the modification application;
determining if the second player has the underlying version of the game installed on the second player'"'"'s processor;
if the second player does have the underlying game, installing the modified version of the underlying game on the second player'"'"'s processor;
if the second player does not have the underlying game, inviting the second player to obtain the underlying game, determining when the underlying game has been obtained and installing the modified version of the underlying game on the second player'"'"'s processor. - View Dependent Claims (16, 17, 18)
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19. A method for facilitating the purchase of game modifications comprising:
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detecting when a user has accessed a modification application, the modification application containing at least one subapplication for each underlying game for modifying the underlying game;
scanning the processor of the user to determine if each underlying game for which the modification application has at least one subapplication are located on the user'"'"'s processor;
if the user'"'"'s processor contains all underlying games for which the modification application has at least one subapplication, determining if the user has current modifications to the underlying games included in the at least one subapplication for each underlying game;
if the user'"'"'s processor does not have current modifications for each of the underlying games, offering the user access to the at least one subapplication for each of the underlying games containing current modifications; and
if the user'"'"'s processor does not contain all underlying games for which the modification application has at least one subapplication, determining which underlying games the user is missing, offering the user access to the underlying games and subsequently offering the user access to the at least one subapplication containing current modifications for each of the underlying games. - View Dependent Claims (20, 21, 22, 23)
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24. A method for facilitating the design and publication of modified game content comprising:
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providing at least one processor including at least one database for collecting and storing data related to the development of modified game content for a previously released underlying game;
providing a search interface to the at least one processor including at least one database wherein a user can enter search terms to identify personnel and modification projects;
storing files related to the development of a game content modification; and
publishing a developed game content modification. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31, 32)
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Specification