Guidance system
First Claim
1. A rules-based system for effecting computer implemented decision support, the system comprising:
- 1) a Feature Map comprising information relevant to a specified problem;
2) a learning Classifier capable of selecting and ordering rules for generating solutions to the specified problem;
3) means for dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions; and
, 4) means for outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input.
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Abstract
A Feature Map and learning rule-based Classifier capability is demonstrated that maximizes performance of classifier decisions. The invention discriminates among a large set of cases to make the correct decision for each case and generalizes well by correctly deciding cases never seen before. The Feature Map capability consists of Kohonen Self Organizing Feature Map (SOFM) followed by a four layer Evolutionary Perceptron. During training, the SOFM learns a set exemplars, one for each case. In operation, the SOFM takes an input state vector and maps it into the closest exemplar. The Evolutionary Perceptron uses algorithms that evolve both the NN weights and sigma (step size) and has two hidden layers required to discriminate nonlinear class boundaries. A population of NNs is evolved from generation to generation by modifying weights and sigma values. The evolutionary programming approach in the classifier capabiliy is used to search through from most general to most specific rules.
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Citations
40 Claims
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1. A rules-based system for effecting computer implemented decision support, the system comprising:
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1) a Feature Map comprising information relevant to a specified problem;
2) a learning Classifier capable of selecting and ordering rules for generating solutions to the specified problem;
3) means for dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions; and
,4) means for outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 24, 25, 26)
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19. A computer program readable by a machine, tangibly embodying a program of instructions executable by a machine to perform system steps for effecting computer implemented decision support, the system comprising the steps of:
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1) collecting within a Feature Map information relevant to a specified problem;
2) selecting and ordering rules for generating solutions to the specified problem, via a learning Classifier;
3) dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions; and
,4) outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input.
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20. A computer program readable by a machine, tangibly embodying a program of instructions executable by a machine to perform system steps for effecting computer implemented decision support, the system comprising the steps of:
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1) collecting within a Feature Map information relevant to a specified problem;
2) selecting and ordering rules for generating solutions to the specified problem, via a learning Classifier;
3) dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions;
4) evolutionarily iterating said solutions until a final decisive solution is reached; and
,5) outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input.
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21. A computer implemented rules-based method for effecting decision support, the method comprising:
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1) constructing a Feature Map comprising information relevant to a specified problem;
2) utilizing a learning Classifier to select and order rules for generating solutions to the specified problem, based on input from said Feature Map;
3) dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions; and
,4) outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input. - View Dependent Claims (22, 23, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A method employing a computer program readable by a machine, tangibly embodying a program of instructions executable by a machine to perform system steps for effecting computer implemented decision support, the method comprising the steps of:
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1) collecting within a Feature Map information relevant to a specified problem;
2) selecting and ordering rules for generating solutions to the specified problem, via a learning Classifier;
3) dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions; and
,4) outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input.
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40. A method employing a computer program readable by a machine, tangibly embodying a program of instructions executable by a machine to perform system steps for effecting computer implemented decision support, the method comprising the steps of:
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1) collecting within a Feature Map information relevant to a specified problem;
2) selecting and ordering rules for generating solutions to the specified problem, via a learning Classifier;
3) dynamically interacting with the at least one of selectable candidate solutions for generating a refined set of candidate solutions;
4) evolutionarily iterating said solutions until a final decisive solution is reached; and
,5) outputting or communicating the at least one selectable candidate solution to an appropriate displaying device or agent requiring solutions input.
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Specification