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System and method for effectuating a push-to-talk service in a multiplayer gaming environment

  • US 20060229129A1
  • Filed: 04/07/2005
  • Published: 10/12/2006
  • Est. Priority Date: 04/07/2005
  • Status: Abandoned Application
First Claim
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1. A system for effectuating a push-to-talk service in a gaming environment, the system comprising:

  • a network entity within a gaming architecture, the network entity being capable of at least partially operating an electronic game; and

    a client capable of interacting with the network entity in the gaming architecture to play an electronic game, wherein the client is capable of establishing a push-to-talk session in a multimedia service architecture, the push-to-talk session having at least one associated parameter, wherein the network entity is capable of receiving at least one of the parameters, and wherein the network entity is capable of advertising the received parameters to at least one other client to thereby enable the other clients to join the push-to-talk session based upon the parameters.

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