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Artificial neural network guessing method and game

  • US 20060230008A1
  • Filed: 04/08/2005
  • Published: 10/12/2006
  • Est. Priority Date: 04/08/2005
  • Status: Abandoned Application
First Claim
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1. A method for guessing, in an electronic game, an object that a user is thinking of, from a set of target objects, the method comprising:

  • asking the user at least one question;

    utilizing a neural network structured in a target objects-by-questions matrix format, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes;

    ranking the target objects by utilizing the neural network in the first mode;

    ranking the questions by utilizing the neural network in the second mode; and

    providing a guess in accordance with the ranking of the target objects.

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