Artificial neural network guessing method and game
First Claim
1. A method for guessing, in an electronic game, an object that a user is thinking of, from a set of target objects, the method comprising:
- asking the user at least one question;
utilizing a neural network structured in a target objects-by-questions matrix format, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes;
ranking the target objects by utilizing the neural network in the first mode;
ranking the questions by utilizing the neural network in the second mode; and
providing a guess in accordance with the ranking of the target objects.
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Abstract
A method for guessing, in an electronic game, an object that a user is thinking of, from a set of target objects, after asking the user at least one question, the method utilizing a neural network structured in a target objects-by-questions matrix format, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes, the method comprising the steps of ranking the target objects by utilizing the neural network in the first mode; ranking the questions by utilizing the neural network in the second mode; and providing a guess in accordance with the ranking of the target objects.
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Citations
12 Claims
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1. A method for guessing, in an electronic game, an object that a user is thinking of, from a set of target objects, the method comprising:
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asking the user at least one question;
utilizing a neural network structured in a target objects-by-questions matrix format, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes;
ranking the target objects by utilizing the neural network in the first mode;
ranking the questions by utilizing the neural network in the second mode; and
providing a guess in accordance with the ranking of the target objects. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A neural network comprising:
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an X-by-Y matrix;
a plurality of cells in the matrix, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby elements of the X-axis are input nodes and elements of the Y-axis are output nodes, and in a second mode, whereby the elements of the Y-axis are input nodes and the elements of the X-axis are output nodes.
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10. A game for guessing an object that a user is thinking of, from a set of target objects, after asking the user at least one question, the game comprising:
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a neural network structured in a target objects-by-questions matrix format, the neural network having a plurality of cells wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes;
means for ranking the target objects by utilizing the neural network in the first mode;
means for ranking the questions by utilizing the neural network in the second mode; and
means for providing a guess in accordance with the ranking of the target objects.
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11. A method comprising:
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bearing representations from a computer-readable medium of instructions and data;
causing a computer to perform a method for guessing an object that a user is thinking of, from a set of target objects, after asking the user at least one question;
utilizing a neural network structured in a target objects-by-questions matrix format, wherein each cell of the matrix defines an input-output connection weight, and the neural network can be utilized in a first mode, whereby answers to asked questions are input nodes and the target objects are output nodes, and in a second mode, whereby the target objects are input nodes and the questions are output nodes;
ranking the target objects by utilizing the neural network in the first mode;
ranking the questions by utilizing the neural network in the second mode; and
providing a guess in accordance with the ranking of the target objects.
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12. The method of claim 12, wherein the computer is a hand-held device.
Specification