Storage medium having game program stored therein and game apparatus
First Claim
1. A storage medium having a game program stored therein to be executed by a computer of a game apparatus for causing a display apparatus to display an image of a three-dimensional game space, in which a plurality of characters each of which can be an operation target of a player appear, as seen from a virtual camera, wherein the game program causes the computer to execute:
- a selection step of selecting one of the plurality of characters as a selected character;
a motion control step of causing the selected character to perform a motion in accordance with an operation by the player, and causing non-selected characters, which are the plurality of characters other than the selected character, to perform a motion based on a predetermined motion rule;
a first display control step of setting a position of the virtual camera in accordance with a position of the selected character and thus causing the display apparatus to display an image of a partial area of the three-dimensional game space taken by the virtual camera, and causing the display apparatus to display a cursor over the image of the partial area;
a designation target change step of changing a target designated by the cursor on the image of the partial area in accordance with an operation by the player;
a first change step of, when a first operation by the player is performed in the state where one of the non-selected characters is designated by the cursor on the image of the partial area, changing the current selected character to a non-selected character and changing the non-selected character designated by the cursor to a newly selected character; and
a second display control step of, when the selected character is changed in the first change step, changing the position of the virtual camera in accordance with a position of the newly selected character and thus causing the display apparatus to display a partial area of the three-dimensional game space taken by the post-movement virtual camera.
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Accused Products
Abstract
A game apparatus selects one of a plurality of characters as a selected character. The game apparatus also sets a position of a virtual camera in accordance with the position of the selected character and thus causes a display apparatus to display an image of a game space, and also causes the display apparatus to display a cursor for designating a predetermined position in the game space. When a predetermined operation by the player is performed in the state where one of the non-selected characters is designated by the cursor, the game apparatus sets the non-selected character designated by the cursor as a newly selected character. When the selected character is changed in a first change step, the position of the virtual camera is moved in accordance with the position of the newly selected character.
91 Citations
11 Claims
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1. A storage medium having a game program stored therein to be executed by a computer of a game apparatus for causing a display apparatus to display an image of a three-dimensional game space, in which a plurality of characters each of which can be an operation target of a player appear, as seen from a virtual camera, wherein the game program causes the computer to execute:
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a selection step of selecting one of the plurality of characters as a selected character;
a motion control step of causing the selected character to perform a motion in accordance with an operation by the player, and causing non-selected characters, which are the plurality of characters other than the selected character, to perform a motion based on a predetermined motion rule;
a first display control step of setting a position of the virtual camera in accordance with a position of the selected character and thus causing the display apparatus to display an image of a partial area of the three-dimensional game space taken by the virtual camera, and causing the display apparatus to display a cursor over the image of the partial area;
a designation target change step of changing a target designated by the cursor on the image of the partial area in accordance with an operation by the player;
a first change step of, when a first operation by the player is performed in the state where one of the non-selected characters is designated by the cursor on the image of the partial area, changing the current selected character to a non-selected character and changing the non-selected character designated by the cursor to a newly selected character; and
a second display control step of, when the selected character is changed in the first change step, changing the position of the virtual camera in accordance with a position of the newly selected character and thus causing the display apparatus to display a partial area of the three-dimensional game space taken by the post-movement virtual camera. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A game apparatus for causing a display apparatus to display an image of a three-dimensional game space, in which a plurality of characters each of which can be an operation target of a player appear, as seen from a virtual camera, the game apparatus comprising:
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selection means for selecting one of the plurality of characters as a selected character;
motion control means for causing the selected character to perform a motion in accordance with an operation by the player, and causing non-selected characters, which are the plurality of characters other than the selected character, to perform a motion based on a predetermined motion rule;
first display control means for setting a position of the virtual camera in accordance with a position of the selected character and thus causing the display apparatus to display an image of a partial area of the three-dimensional game space taken by the virtual camera, and causing the display apparatus to display a cursor;
designation target change means for changing a target designated by the cursor on the image of the partial area in accordance with an operation by the player;
first change means for, when a first operation by the player is performed in the state where one of the non-selected characters is designated by the cursor on the image of the partial area, changing the current selected character to a non-selected character, and changing the non-selected character designated by the cursor to a newly selected character; and
second display control means for, when the selected character is changed by the first change means, changing the position of the virtual camera in accordance with a position of the newly selected character and thus causing the display apparatus to display a partial area of the three-dimensional game space taken by the post-movement virtual camera.
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Specification