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System, game server, terminal, and computer program product for link point scaling in a multiplayer location-aware game

  • US 20060247053A1
  • Filed: 03/30/2005
  • Published: 11/02/2006
  • Est. Priority Date: 03/30/2005
  • Status: Abandoned Application
First Claim
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1. A system for scaling a link point in a multiplayer location-aware game, the system comprising:

  • a plurality of clients capable of executing a client-side game application, the plurality of clients being capable of communicating across at least one network to play a multiplayer location-aware game; and

    a network entity capable of communicating with the plurality of clients;

    wherein the network entity is capable of determining a number of clients participating in the multiplayer location-aware game;

    wherein the network entity is capable of determining a location of each of the clients participating in the multiplayer location-aware game; and

    wherein the network entity is capable of determining a size of at least one link point based on the number of clients and based on the location of each client.

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