Video game combining skill and luck
First Claim
Patent Images
1. A combination video game and card game:
- comprising a screen;
cards shown on said screen;
a mechanism for discarding unwanted cards from said game;
a mechanism for choosing new cards using a game of skill.
1 Assignment
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Accused Products
Abstract
A video game which combines skill and luck. The game first provides the user with an outcome, which is created purely by luck. In order to change the outcome the user must choose other options provided by the game to try to create the desired outcome. A player'"'"'s skill has an influence on determining the final outcome.
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Citations
31 Claims
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1. A combination video game and card game:
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comprising a screen;
cards shown on said screen;
a mechanism for discarding unwanted cards from said game;
a mechanism for choosing new cards using a game of skill. - View Dependent Claims (2)
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3. A method for playing a video and card game comprising:
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dealing cards to a player;
discarding cards that are not needed by said player for that card game;
choosing other cards by using a device which allows skill of said player to choose said cards.
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4. A method for playing a video and card game comprising:
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dealing cards to a player;
discarding cards that are not needed by said player for that card game;
scrolling cards to be chosen to replace said discarded cards across a screen;
choosing said scrolled cards by pressing a button when a card is in a certain position. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A combination video game and slot machine game:
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comprising a screen;
symbols or images shown on said screen;
a mechanism for discarding unwanted symbols or images from said game;
a mechanism for choosing new symbols or images using a game of skill. - View Dependent Claims (19)
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20. A method for playing a video and slot machine game comprising:
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playing said slot machine and receiving symbols or images;
discarding symbols or images that are not needed by said player to win said game;
choosing other symbols or images by using a device which allows skill of said player to choose said symbols or images.
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21. A method for playing a video and slot machine game comprising:
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playing said slot machine and receiving symbols or images;
discarding symbols or images that are not needed by said player for that game;
scrolling symbols or images to be chosen to replace said discarded symbols or images across a screen;
choosing said scrolled symbols or images by pressing a button when a card is in a certain position. - View Dependent Claims (22, 23, 24, 25, 26, 27)
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28. A method for playing a video and card game comprising:
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scrolling cards across a video screen;
randomly firing an object at said cards which when hit become the player'"'"'s hand;
discarding cards that are not needed by said player for said card game;
scrolling cards to be chosen to replace said discarded cards across a screen;
randomly choosing said scroll cards to replace said discarded cards.
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29. A method of playing a video and slot machine game comprising:
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playing said slot machine by scrolling symbols or images across a video screen;
choosing said scroll symbols or images by said machine;
taking a scrolled symbol or image and placing it as part of the user'"'"'s chosen symbol;
wherein when all of said chosen symbols or images are placed together, said machine decides if said player has won.
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30. A method for playing a video and card game comprising:
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scrolling cards across a video screen;
moving a figure across said screen which then randomly chooses cards which are placed in a player'"'"'s hand;
discarding cards that are not needed by said player for said card game;
scrolling cards to be chosen to replace said discarded cards across a screen;
moving said figure across said screen which then randomly chooses cards to replace said discarded cards in a player'"'"'s hand.
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31. A method of playing a video and slot machine game comprising:
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playing said slot machine by scrolling symbols or images across a video screen;
moving a figure across said screen which then randomly chooses symbols or images which become placed in a player'"'"'s hand;
placing said symbols together to be the final combination of symbols for said user;
determining whether said final combination of symbols is a winning combination.
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Specification