Table game tracking
First Claim
1. A method of tracking the progress of a game on a gaming table comprising:
- recording data frames and game states as data while said game is in progress;
establishing a first state of said game from said data;
identifying an occurrence of a game event that follows said first state;
evaluating whether said game event and a set of rules of said game provide sufficient information to accurately create a second state;
determining that further information is required to accurately create said second state according to the results of said evaluating;
obtaining said further information from said data; and
creating a second state according to said game event, said set of rules and said further information.
1 Assignment
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Accused Products
Abstract
The present invention relates to a system and method for identifying and tracking gaming objects and game states on a gaming table. Through the use of imaging devices and identity and positioning modules gaming objects are detected. An identity and positioning module identifies the value and position of cards on the gaming table. An intelligent position analysis and tracking (IPAT) module performs analysis of the identity and position data of cards and interprets them intelligently for the purpose of tracking game events, game states and general game progression. As a game progresses it changes states. A game tracking module processes data from the IPAT module and keeps track of game events and game states. Ambiguity resolution mechanisms such as backward tracking, forward tracking and multiple state tracking may be used in the process of game tracking. All events on the gaming table are recorded and stored on video and as data for reporting and analysis.
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Citations
28 Claims
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1. A method of tracking the progress of a game on a gaming table comprising:
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recording data frames and game states as data while said game is in progress;
establishing a first state of said game from said data;
identifying an occurrence of a game event that follows said first state;
evaluating whether said game event and a set of rules of said game provide sufficient information to accurately create a second state;
determining that further information is required to accurately create said second state according to the results of said evaluating;
obtaining said further information from said data; and
creating a second state according to said game event, said set of rules and said further information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 15, 27)
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8. A method of tracking the progress of a game on a gaming table comprising:
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recording data relating to said game while said game is in progress;
establishing a plurality of potential game states of said game;
identifying an occurrence of a game event that follows said plurality of potential game states;
applying said game event to at least two of said plurality of potential game states to establish at least one new potential game state;
adding said at least one new potential game state to said plurality of potential game states to establish an updated plurality of potential states;
evaluating a likelihood of each potential game state, and;
identifying at least one likely potential game state of said updated plurality based on said evaluating. - View Dependent Claims (9, 10, 11, 12, 13, 14, 28)
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16. A system of tracking the progress of a game on a gaming table comprising:
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means for recording data frames and game states as data while said game is in progress;
means for establishing a first state of said game from said data;
means for identifying an occurrence of a game event that follows said first state;
means for evaluating whether said game event and a set of rules of said game provide sufficient information to accurately create a second state;
means for determining that further information is required to accurately create said second state according to the results of said evaluating;
means for obtaining said further information from said data; and
means for creating a second state according to said game event, said set of rules and said further information. - View Dependent Claims (17, 18, 26)
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19. A system for tracking the progress of a game on a gaming table comprising:
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means for recording data relating to said game while said game is in progress;
means for establishing a plurality of potential game states of said game;
means for identifying an occurrence of a game event that follows said plurality of potential game states;
means for applying said game event to at least two of said plurality of potential game states to establish at least one new potential game state;
means for adding said at least one new potential game state to said plurality of potential game states to establish an updated plurality of potential states;
means for evaluating a likelihood of each potential game state, and;
means for identifying at least one likely potential game state of said updated plurality based on said evaluating. - View Dependent Claims (20, 21, 22, 23, 24, 25)
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Specification