Storage medium having game program stored thereon and game apparatus
First Claim
1. A storage medium having stored thereon a game program to be executed by a computer in a game apparatus comprising a display screen for displaying a game image and a pointing device associated with the display screen, wherein the computer is operable to execute:
- a coordinate detection step for detecting, at regular time intervals, a coordinate value which is inputted through the pointing device and indicates a position on the display screen, based on an output signal from the pointing device;
an operation state determination step for determining whether or not a player is controlling a first object with the pointing device, based on the output signal from the pointing device;
a movement control step for moving, when the operation state determination step determines that the player is controlling the first object, the first object based on the coordinate value detected in the coordinate detection step;
a positional relationship determination step for determining, when the operation state determination step determines that the player has stopped controlling the first object, a positional relationship on the display screen between a second object and a final input position based on positional information of the second object and positional information of the final input position, the final input position corresponding to a position associated with a final input operation performed through the pointing device by the player; and
an effect operation process step for causing either one of the first object and the second object to perform an operation for exerting an effect on the other when the positional relationship determination step determines that a predetermined positional relationship is satisfied.
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Accused Products
Abstract
When a player is controlling a first object with a pointing device, an in-operation flag indicating that the player is controlling the first object with the pointing device is set as “ON”. When the in-operation flag is set as “ON” and a second object is within a predetermined distance from an input position of the pointing device, the second object is selected. When the in-operation flag is set as “OFF”, that is, when the player stops controlling the first object, the first object is caused to perform a process for exerting an effect on the second object having been selected.
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Citations
15 Claims
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1. A storage medium having stored thereon a game program to be executed by a computer in a game apparatus comprising a display screen for displaying a game image and a pointing device associated with the display screen, wherein
the computer is operable to execute: -
a coordinate detection step for detecting, at regular time intervals, a coordinate value which is inputted through the pointing device and indicates a position on the display screen, based on an output signal from the pointing device;
an operation state determination step for determining whether or not a player is controlling a first object with the pointing device, based on the output signal from the pointing device;
a movement control step for moving, when the operation state determination step determines that the player is controlling the first object, the first object based on the coordinate value detected in the coordinate detection step;
a positional relationship determination step for determining, when the operation state determination step determines that the player has stopped controlling the first object, a positional relationship on the display screen between a second object and a final input position based on positional information of the second object and positional information of the final input position, the final input position corresponding to a position associated with a final input operation performed through the pointing device by the player; and
an effect operation process step for causing either one of the first object and the second object to perform an operation for exerting an effect on the other when the positional relationship determination step determines that a predetermined positional relationship is satisfied. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14)
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13. A storage medium having stored thereon a game program to be executed by a computer in a game apparatus comprising a display screen for displaying a game image and a pointing device associated with the display screen, wherein
the computer is operable to execute: -
a coordinate detection step for detecting, at regular time intervals, a coordinate value which is inputted through the pointing device and indicates a position on the display screen based on an output signal from the pointing device;
an operation state determination step for determining whether or not a player is controlling a first object with the pointing device based on the output signal from the pointing device;
a vector data calculation step for calculating, based on coordinate values detected in the coordinate detection step, vector data indicating a direction of a destination to move the first object being controlled by the player toward;
a destination object determination step for determining, when the operation state determination step determines that the player has stopped controlling the first object, whether or not the second object is in the direction of the destination to move the first object toward, the direction indicated by the vector data; and
an effect operation process step for causing either one of the first object being controlled by the player and the second object to perform an operation for exerting an effect on the other when the destination object determination step determines that the second object is in the direction of the destination to move the first object toward.
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15. A game apparatus comprising a display screen for displaying a game image and a pointing device associated with the display screen, comprising:
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a coordinate detection section for detecting, at regular time intervals, a coordinate value which is inputted through the pointing device and indicates a position on the display screen based on an output signal from the pointing device;
an operation state determination section for determining whether or not a player is controlling a first object with the pointing device based on the output signal from the pointing device;
a movement control section for moving, when the operation state determination section determines that the player is controlling the first object, the first object based on the coordinate value detected by the coordinate detection section;
a positional relationship determination section for determining, when the operation state determination section determines that the player has stopped controlling the first object, a positional relationship on the display screen between a second object and a final input position, based on positional information of the second object and positional information of the final input position, the final input position corresponding to a position associated with a final input operation performed through the pointing device by the player; and
an effect operation process section for causing either one of the first object and the second object to perform an operation for exerting an effect on the other when the positional relationship determination section determines that a predetermined positional relationship is satisfied.
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Specification