Match game program
First Claim
1. A storage medium storing a match game program executed by a processor of a computer having an acceptance means for accepting an input operation, wherein the match game program comprises:
- a field display step of displaying a game field defined by a first side and a second side;
a fixed block display step of displaying in the game field a fixed block composed of one or more unit block pieces;
a player process step of, in response to an input operation accepted by the acceptance means, executing a player game process using the fixed block and displacing the fixed blocks in a first direction of moving from the first side toward the second side based on execution result of the player game process;
an opponent process step of executing an opponent game process using the fixed block and displacing the fixed block in a second direction of moving from the second side toward the first side based on execution result of the opponent game process;
a first reach determination step of determining whether or not the fixed block has reached the first side;
a defeat process step of executing a player defeat process when it is determined in the first reach determination step that the fixed block has reached the first side;
a second reach determination step of determining whether or not the fixed block has reached the second side; and
a victory process step of executing a player victory process when it is determined in the second reach determination step that the fixed block has reached the second side.
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Accused Products
Abstract
A game apparatus includes a CPU core. The CPU core firstly displays a field defined by a first side and a second side and shows a fixed block in the field. Then, the CPU core executes a player game process using the fixed block in response to a player'"'"'s input operation, and displaces the fixed block in a direction of moving from the first side toward the second side based on result of the execution. The CPU core also executes an opponent game process and displaces the fixed block in a direction of moving from the second side toward the first side based on result of the execution. In addition, the CPU core determines whether the fixed block has reached the first section or not, and if result of the determination is affirmative, it executes a player defeat process. Moreover, the CPU core determines whether the fixed block has reached the second section or not, and if result of the determination is affirmative, it executes a player victory process.
32 Citations
7 Claims
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1. A storage medium storing a match game program executed by a processor of a computer having an acceptance means for accepting an input operation, wherein
the match game program comprises: -
a field display step of displaying a game field defined by a first side and a second side;
a fixed block display step of displaying in the game field a fixed block composed of one or more unit block pieces;
a player process step of, in response to an input operation accepted by the acceptance means, executing a player game process using the fixed block and displacing the fixed blocks in a first direction of moving from the first side toward the second side based on execution result of the player game process;
an opponent process step of executing an opponent game process using the fixed block and displacing the fixed block in a second direction of moving from the second side toward the first side based on execution result of the opponent game process;
a first reach determination step of determining whether or not the fixed block has reached the first side;
a defeat process step of executing a player defeat process when it is determined in the first reach determination step that the fixed block has reached the first side;
a second reach determination step of determining whether or not the fixed block has reached the second side; and
a victory process step of executing a player victory process when it is determined in the second reach determination step that the fixed block has reached the second side. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A match game apparatus, comprising:
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a field display means for displaying a game field defined by a first side and a second side;
a fixed block display means for displaying in the game field a fixed block composed of one or more unit block pieces;
an acceptance means for accepting an input operation;
a player process means for, in response to the input operation accepted by the acceptance means, executing a player game process using the fixed block and displacing the fixed blocks in a first direction of moving from the first side toward the second side based on execution result of the player game process;
an opponent process means for executing an opponent game process using the fixed block and displacing the fixed block in a second direction of moving from the second side toward the first side based on execution result of the opponent game process;
a first reach determination means for determining whether or not the fixed block has reached the first side;
a defeat process means for executing a player defeat process when it is determined by the first reach determination means that the fixed block has reached the first side;
a second reach determination means for determining whether or not the fixed block has reached the second side; and
a victory process means for executing a player victory process when it is determined by the second reach determination means that the fixed block has reached the second side.
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Specification