Board game relating to dating experiences
First Claim
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1. Game playing apparatus comprising:
- a. A first set of questions cards each having imprinted a question describing a unique dating or relationship situation that a person would find unfavorable in a potential mate, wherein players answer questions by telling true stories of their personal experience relating to the question presented on the card; and
b. A second set of cards each imprinted with the word “
steal”
which players use to answer questions out of turn to gain additional points, thus players with more experiences excel in the game.
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Abstract
A game having a set of question cards. Players draw cards and answer questions based on personal dating experiences they have had to gain points. Upon answering a question, a player gains the number of points specified on the question card and marks the points accordingly on a score-keeping tablet. The game is over when a player accumulates a specified winning number of points. The winner of the game is the person who has had the most substandard dating and relationship experiences.
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Citations
15 Claims
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1. Game playing apparatus comprising:
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a. A first set of questions cards each having imprinted a question describing a unique dating or relationship situation that a person would find unfavorable in a potential mate, wherein players answer questions by telling true stories of their personal experience relating to the question presented on the card; and
b. A second set of cards each imprinted with the word “
steal”
which players use to answer questions out of turn to gain additional points, thus players with more experiences excel in the game. - View Dependent Claims (2, 3, 4, 6, 7, 8, 9, 10, 11)
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5. A method of playing a game by a plurality of players comprising of:
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a. Providing each player with a set number of steal cards and a score-keeping tablet;
b. Selecting a player to draw a first question card;
c. Said player reads the card aloud and if question relates to a personal experience of the player, the player answers the question with a short story or description of his or her experience;
d. Upon answering a question, the player gains a number of points specified on the question card and marks the number of points on the score card;
e. If said player cannot answer the question drawn, then any opposing player with a steal card may steal the unanswered question by turning in a steal card and telling his or her story relating to the question and gaining the points specified on the question card;
f. Repeating steps (c) through (e) for each player in turn until a player reaches the specified number of winning points. - View Dependent Claims (12, 13, 14, 15)
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Specification