WAGERING GAME MACHINE WITH BIOFEEDBACK-AWARE GAME PRESENTATION
First Claim
Patent Images
1. A computerized wagering game system, comprising:
- a gaming module comprising gaming code which is operable to present a wagering game on which monetary value can be wagered;
a biofeedback module operable to track at least one biometric characteristic of a game player, and to alter presentation of the wagering game based on changes in the at least one biometric characteristic.
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Abstract
A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a biofeedback module operable to track at least one biometric characteristic of a game player. The wagering game is further operable to alter presentation of the wagering game based on changes in the at least one biometric characteristic. A mood enhancement module is operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect.
219 Citations
40 Claims
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1. A computerized wagering game system, comprising:
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a gaming module comprising gaming code which is operable to present a wagering game on which monetary value can be wagered;
a biofeedback module operable to track at least one biometric characteristic of a game player, and to alter presentation of the wagering game based on changes in the at least one biometric characteristic. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of operating a computerized wagering game system, comprising:
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presenting a wagering game on which monetary value can be wagered;
tracking at least one biometric characteristic of a game player; and
altering presentation of the wagering game based on changes in the at least one biometric characteristic. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A machine-readable medium with instructions stored thereon, the instructions when executed operable to cause a computerized wagering game system to:
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present a wagering game on which monetary value can be wagered;
track at least one biometric characteristic of a game player; and
alter presentation of the wagering game based on changes in the at least one biometric characteristic. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A computerized wagering game system, comprising:
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a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered; and
a mood enhancement module operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect. - View Dependent Claims (22, 23, 24, 25, 26, 27)
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28. A method of operating a computerized wagering system, comprising:
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presenting a wagering game on which monetary value can be wagered; and
providing energy to a wagering game player at a frequency designed to provide a mood enhancing effect. - View Dependent Claims (29, 30, 31, 32, 33, 34)
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35. A machine-readable medium with instructions stored thereon, the instructions when executed operable to cause a computerized wagering game system to:
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present a wagering game on which monetary value can be wagered; and
provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect. - View Dependent Claims (36, 37, 38, 39, 40)
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Specification