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Computer networked game system utilizing subscription based membership and alternative methods of entry

  • US 20060281555A1
  • Filed: 08/22/2006
  • Published: 12/14/2006
  • Est. Priority Date: 12/30/2004
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method of allowing a plurality of players to play a game over a computer network, the method comprising the steps of:

  • establishing a subscription-based membership for each player of the plurality of players by charging each player a fee for a membership time period;

    hosting at least one game tournament for subscription-based players for a game that has elements of chance during the membership time period, the tournament consisting of at least one game round, each game round potentially eliminating one or more participant players until a winning player and one or more runner-up players are determined, wherein each player is required to make playing choices throughout the game;

    establishing a prize pool for the tournament;

    allowing a non-subscription player to participate in the tournament without payment of the fee by submitting information relating to the non-subscription player prior to the hosting of the tournament; and

    disbursing the prize pool to the winning player and any eligible runner-up players in the form of prizes that have value.

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