Method for realizing user interface using camera and mobile communication terminal for the same
First Claim
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1. A mobile communication terminal comprising:
- a camera module to which a user motion is input;
a memory for storing control commands according to at least one of a motion pattern and character patterns according to predetermined traces; and
a controller for patterning a user motion if the user motion is input from a user, reading out a control command corresponding to the user motion pattern from the memory, and performing the control command.
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Abstract
A method for realizing a user interface using a camera module and a mobile communication terminal for the same. If a user makes a predetermined motion in a state in which the camera module of the mobile communication terminal is activated, the mobile communication terminal performs a predetermined action according to the motion pattern by recognizing the user motion and patterning the motion. In this case, the action performed according to the motion pattern corresponds to mouse control in a mouse mode, game control in a game mode, and character input in a character input mode.
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Citations
9 Claims
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1. A mobile communication terminal comprising:
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a camera module to which a user motion is input;
a memory for storing control commands according to at least one of a motion pattern and character patterns according to predetermined traces; and
a controller for patterning a user motion if the user motion is input from a user, reading out a control command corresponding to the user motion pattern from the memory, and performing the control command. - View Dependent Claims (2, 3, 4, 5)
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6. A method for realizing a user interface using a camera in a mobile communication terminal including a memory storing control commands according to at least one of a motion pattern and character pattern according to predetermined traces, the method comprising:
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receiving a user motion;
patterning the user motion if the user motion is input from a user; and
executing the control command by reading out from the memory the control command corresponding to the user motion. - View Dependent Claims (7, 8, 9)
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Specification