HOSPITALITY FEATURE OF AN ELECTRONIC GAMING SYSTEM AND METHOD OF OPERATION
First Claim
1. An electronic gaming system for control of a game in a gaming establishment, the electronic gaming system comprising:
- a computer;
at least one electronic player interaction area having a user interface;
a host console being in communication with the at least one electronic player interaction area through the computer; and
a software-based hospitality feature integrated between the at least one electronic player interaction area and the host console for the transfer of information between at least one game player of each respective one of the at least on electronic player interaction area and at least one host of the gaming establishment.
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Accused Products
Abstract
An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA'"'"'s) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A computer-based controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he/she desires to play by picking a particular table. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A software-based hospitality feature is integrated into the electronic gaming system for logging players in and out of a game, monitoring and recording of game play, enabling efficient waiter service, assisting security personal and preferably establishing confidential communications with the floor manager or host.
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Citations
33 Claims
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1. An electronic gaming system for control of a game in a gaming establishment, the electronic gaming system comprising:
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a computer;
at least one electronic player interaction area having a user interface;
a host console being in communication with the at least one electronic player interaction area through the computer; and
a software-based hospitality feature integrated between the at least one electronic player interaction area and the host console for the transfer of information between at least one game player of each respective one of the at least on electronic player interaction area and at least one host of the gaming establishment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method of operation of a hospitality feature of an electronic gaming system comprising the steps of:
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creating an account for a player in a gaming establishment;
assigning a personal identification number to the account;
funding the account by the player;
selecting an electronic player interaction area by the player;
entering the personal identification number by the player into the electronic player interaction area;
sending a signal to a host console alerting a host of the gaming establishment of the player; and
monitoring play of the player; and
downloading of the monitored play into a database of a computer. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification