System and method for gaming-content configuration and management system
First Claim
1. A configuration and management system for monitoring and controlling one or more gaming devices in a gaming system on at least one gaming floor, the system comprising:
- one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network;
a processing and control system, wherein the processing and control system is interconnected to the gaming devices via the network, and wherein the processing and control system acquires gaming performance data from the gaming devices in the gaming system; and
a server-side, graphical user interface including an interactive map of the gaming floor, wherein the graphical user interface enables monitoring of the gaming performance data from the gaming devices in the gaming system and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and wherein the graphical user interface is interconnected to the processing and control system.
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Accused Products
Abstract
A configuration and management system monitors and controls one or more gaming devices in a gaming system on at least one gaming floor. The system includes one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network; a processing and control system; and a back-end, graphical user interface. The processing and control system is interconnected to the gaming devices via the network. Further, the processing and control system acquires gaming performance data from the gaming devices in the gaming system. The back-end, graphical user interface includes an interactive map of the gaming floor. Additionally, graphical user interface enables monitoring and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and is interconnected to the processing and control system.
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Citations
65 Claims
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1. A configuration and management system for monitoring and controlling one or more gaming devices in a gaming system on at least one gaming floor, the system comprising:
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one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network;
a processing and control system, wherein the processing and control system is interconnected to the gaming devices via the network, and wherein the processing and control system acquires gaming performance data from the gaming devices in the gaming system; and
a server-side, graphical user interface including an interactive map of the gaming floor, wherein the graphical user interface enables monitoring of the gaming performance data from the gaming devices in the gaming system and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and wherein the graphical user interface is interconnected to the processing and control system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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44. A method for monitoring and controlling one or more gaming devices in a gaming system using a configuration and management system, wherein the system comprises a processing and control system and a server-side, graphical user interface that includes an interactive map of the gaming floor, the method comprising:
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enabling identification of configuration and control capabilities available in each gaming device in the gaming system using the interactive map in the graphical user interface;
enabling the identified configurable and controllable capabilities of the gaming devices to be targeted for modification using the graphical user interface; and
enabling configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor using the graphical user interface.
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45. A method for performing yield analysis modification on one or more gaming machines in a gaming system in response to gaming performance data, the method comprising:
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acquiring gaming performance data from one or more gaming machines in a gaming system;
performing yield analysis calculations using the gaming performance data;
in response to the yield analysis calculations, determining a desired modification in one or more gaming parameters of the gaming machines; and
modifying one or more gaming parameters of one or more gaming machines in response to the yield analysis calculations, wherein modifying one or more gaming parameters facilitates achieving a desired profitability level. - View Dependent Claims (46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62)
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63. A method for modifying existing casino profitability levels to facilitate approximation of desired casino profitability levels, the method comprising:
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acquiring yield analysis information associated with one or more gaming machines in a gaming system, wherein the yield analysis information is associated with an existing casino profitability level;
determining a desired modification to one or more gaming parameters of the gaming machines the yield analysis information;
notifying players of the desired modification in one or more gaming parameters of the gaming machines; and
modifying one or more gaming parameters of the one or more gaming machines in response to the yield analysis information, wherein modifying one or more gaming parameters facilitates achieving a desired casino profitability level.
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64. A system for facilitating achieving a desired casino profitability level, the system comprising:
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one or more gaming machines in a gaming system, wherein the gaming machines are interconnected via a communication link;
gaming performance data acquisition system, wherein the acquisition system obtains gaming performance data from the one or more gaming machines in the gaming system;
a processing system, wherein the processing system performs yield analysis calculations using the gaming performance data to determine an existing casino profitability level, wherein the processing system uses the yield analysis calculations to determine and implement a desired modification in one or more gaming parameters of the gaming machines, and wherein modifying one or more gaming parameters facilitates achieving a desired casino profitability level; and
a notification system, wherein the notification system notifies players of the desired modification in one or more gaming parameters of the gaming machines.
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65. A method for performing yield analysis modification on one or more gaming machines in a gaming system in response to gaming performance data, the method comprising:
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acquiring gaming performance data from one or more gaming machines in a gaming system;
performing yield analysis calculations using the gaming performance data;
in response to the yield analysis calculations, determining desired modification options in one or more gaining parameters of the gaming machines; and
providing one or more modification options to an administrator, wherein the administrator may select a modification option to implement from among the one or more modification options;
modifying one or more gaming parameters of one or more gaming machines in response to the receipt of a command instruction from an administrator to implement a selected modification option, wherein modifying one or more gaming parameters facilitates achieving a desired profitability level.
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Specification