Method and system for enhancing video games and video game systems
First Claim
Patent Images
1. A storage medium having instruction data encoded thereon, the instruction data for when executed by a suitable processing device supporting:
- executing a video game; and
, impressing upon a gamer interfacing with the video game an impression within the video game and within a field of view of a video game environment during normal execution thereof, the impression comprising a code indicative of an address for contacting a remote system via other than the video game, the impressed code varying over the life of the video game.
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Abstract
A system making use of video games and data communications external to video games is used to provide advertisements, prizes and other benefits to gamers. The prizes relate to either of real world products and services as well as content for use within the video game environment. During a video game session an advertisement is provided to the gamer. When the gamer interacts with the advertisement the video game software acts to facilitate a transaction between the gamer and the advertiser.
161 Citations
24 Claims
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1. A storage medium having instruction data encoded thereon, the instruction data for when executed by a suitable processing device supporting:
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executing a video game; and
,impressing upon a gamer interfacing with the video game an impression within the video game and within a field of view of a video game environment during normal execution thereof, the impression comprising a code indicative of an address for contacting a remote system via other than the video game, the impressed code varying over the life of the video game. - View Dependent Claims (2, 3, 4)
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5. A method comprising:
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providing a video game system;
providing instruction data for when executed resulting in execution of a video game;
executing the instruction data; and
,impressing upon a gamer interfacing with the video game an impression within the video game and within a field of view of a video game environment during normal execution thereof, the impression comprising a code indicative of an address for contacting a remote system via other than the video game, the impressed code varying over the life of the video game. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13)
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14. A method comprising:
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providing real world data, the real world data relating to real world events;
providing within a video game, an interface for receiving the real world data;
providing the real world data to the video game in execution thereof;
using the real world data to affect events and video game play based on the real world events; and
providing a video game experience encompassing events analogous to the real world events, the video game experience varying with a variation of the real world events. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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Specification