METHODS AND APPARATUS FOR MONITORING VIDEO GAMES
First Claim
Patent Images
1. A method to monitor exposure to video game content, the method comprising:
- determining a set of measurement data corresponding to a set of video game content sources comprising a composite video game content presentation; and
reporting exposure to the composite video game content presentation based on the set of measurement data.
11 Assignments
0 Petitions
Accused Products
Abstract
Methods and apparatus for monitoring video games are disclosed. An example method disclosed herein comprises monitoring game content corresponding to a game medium played by a game console, processing the game content to determine a set of metering data, and cross-referencing the set of metering data with a set of reference data corresponding to a set of known games.
-
Citations
97 Claims
-
1. A method to monitor exposure to video game content, the method comprising:
-
determining a set of measurement data corresponding to a set of video game content sources comprising a composite video game content presentation; and
reporting exposure to the composite video game content presentation based on the set of measurement data. - View Dependent Claims (2, 7, 11, 12, 13, 16, 17)
-
-
3-6. -6. (canceled)
-
8-10. -10. (canceled)
-
14-15. -15. (canceled)
-
18-28. -28. (canceled)
-
29. A method to encode video game content sources for use in a composite video game content presentation, the method comprising:
-
determining a first ancillary code to associate with a first video game content source;
determining a second ancillary code to associate with a second video game content source; and
encoding the first ancillary code and the second ancillary code such that the first ancillary code may be decoded after the first video game content source, the first ancillary code, the second video game content source and the second ancillary code are combined to comprise the composite video game content presentation. - View Dependent Claims (30, 31, 32, 33)
-
-
34-36. -36. (canceled)
-
37. A method to combine measurements of a composite video game content presentation to generate ratings information, the method comprising:
-
determining an identity of a video game corresponding to the composite video game content presentation;
determining measurement data corresponding to active game play; and
generating ratings information based on the video game identity and the measurement data. - View Dependent Claims (39, 41, 42, 43, 46, 47, 49, 50, 54)
-
-
38. (canceled)
-
40. (canceled)
-
44-45. -45. (canceled)
-
48. (canceled)
-
51-53. -53. (canceled)
-
55-65. -65. (canceled)
-
66. A video game monitor comprising:
-
an input to receive input data corresponding to a set of video game content sources comprising a composite video game content presentation;
a processor configured to determine a set of measurement data based on the input data; and
an output to report exposure to the composite video game content presentation based on the set of measurement data. - View Dependent Claims (67, 68, 69, 70, 71, 74, 75, 86, 88, 92, 96)
-
-
72-73. -73. (canceled)
-
76-85. -85. (canceled)
-
87. (canceled)
-
89-91. -91. (canceled)
-
93-95. -95. (canceled)
-
97-109. -109. (canceled)
Specification