Remote gaming with live table games
First Claim
1. A method for remote gaming, comprising:
- capturing data from a live game, the live game conducted with live players;
receiving a request for a remote game session associated with the live game, the request received from a remote player; and
providing a remote game session associated with the live game to the remote player.
1 Assignment
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Accused Products
Abstract
A system monitors players in a game, extracting player and game operator data, allowing remote players to participate in betting in the live game and processing the data. The system captures relevant actions and/or the results of relevant actions of one or more players and one or more game operators in game, such as a casino game. The system does not require special gaming pieces to collect data; the system calibrates to the particular gaming pieces and environment already in used in the game. Remote gaming may be implemented by capturing data from a live game, receiving a request for a remote game session associated with the live game, and providing a remote game session associated with the live game to the remote player. The data extracted can be processed and presented to aid in game security, player and game operator progress and history, determine trends, maximize the integrity and draw of casino games, and a wide variety of other areas.
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Citations
4 Claims
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1. A method for remote gaming, comprising:
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capturing data from a live game, the live game conducted with live players;
receiving a request for a remote game session associated with the live game, the request received from a remote player; and
providing a remote game session associated with the live game to the remote player. - View Dependent Claims (2, 3, 4)
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Specification