In-vehicle animation bypass system and method
First Claim
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1. A method for bypassing an animation sequence of a vehicle display system, comprising:
- starting an animation sequence at an in-vehicle display;
interrupting the animation sequence in response to a user-initiated input; and
displaying a final state of the animation sequence.
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Abstract
A system and method for bypassing an animation sequence of a vehicle display system may comprise starting an animation sequence at an in-vehicle display, interrupting the animation sequence in response to a user-initiated input, and displaying a final state of the animation sequence.
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Citations
20 Claims
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1. A method for bypassing an animation sequence of a vehicle display system, comprising:
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starting an animation sequence at an in-vehicle display;
interrupting the animation sequence in response to a user-initiated input; and
displaying a final state of the animation sequence. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for bypassing an animation sequence of a vehicle display system, comprising:
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providing an in-vehicle display configured to display a sequence of animations ending with a display of sensed vehicle data; and
expediting the display of the sensed vehicle data in response to a user-initiated input. - View Dependent Claims (13, 14)
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15. A vehicle display system, comprising:
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an in-vehicle display configured to display an animation sequence; and
a control unit configured to control the display and to interrupt the animation sequence in response to a user-initiated input. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification