Wirelessly networked gaming system having true targeting capability
First Claim
1. A mobile station comprising:
- a wireless adapter which communicatively links the mobile station (first mobile station) to at least a second mobile station;
a targeting display which presents to a first player using the first mobile station an icon representing at least a second player using the second mobile station and at least one targeting icon, the targeting icon being useable by the first player to target the second player based on a physical location of the second mobile station with respect to a physical location of the first mobile station;
wherein the first mobile station and the second mobile station are each communicatively linked to a positioning system which determines the physical location of the second mobile station with respect to the physical location of the first mobile station.
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Accused Products
Abstract
A first mobile station (102) can be wirelessly linked to a second mobile station (104). A physical location of the second mobile station with respect to a physical location of the first mobile station can be determined. A first player (112) using the first mobile station can be presented an icon (402) representing a second player using the second mobile station. The icon can be presented from a perspective of an eye level view. At least one targeting icon (410) can be presented to the first player to facilitate targeting of the second player. A physical stimuli can be generated from the first mobile station and/or the second mobile station in response to a simulated weapon activation on the first mobile station. The physical stimuli can be a narrowly focused ultrasound beam (302) modulated to generate an audible sound when a propagation of the ultrasound beam is disrupted by a physical object.
57 Citations
22 Claims
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1. A mobile station comprising:
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a wireless adapter which communicatively links the mobile station (first mobile station) to at least a second mobile station;
a targeting display which presents to a first player using the first mobile station an icon representing at least a second player using the second mobile station and at least one targeting icon, the targeting icon being useable by the first player to target the second player based on a physical location of the second mobile station with respect to a physical location of the first mobile station;
wherein the first mobile station and the second mobile station are each communicatively linked to a positioning system which determines the physical location of the second mobile station with respect to the physical location of the first mobile station. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming system comprising at least a first mobile station, the first mobile station comprising:
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a wireless adapter which communicatively links the first mobile station to at least a second mobile station;
a targeting display which presents to a first player using the first mobile station an icon representing at least a second player using the second mobile station, and at least one targeting icon, the at least one targeting icon being useable by the first player to target the second player based on a physical location of the second station with respect to a physical location of the first station;
wherein the first mobile station and the second mobile station are each communicatively linked to a positioning system which determines the physical location of the second mobile station with respect to the physical location of the first mobile station.
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13. A machine readable storage, having stored thereon a computer program having a plurality of code sections executable by a machine for causing the machine to perform the steps of:
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wirelessly linking a first mobile station and at least a second mobile station;
determining a physical location of the at least a second mobile station with respect to a physical location of the first mobile station;
presenting to a first player using the first mobile station an icon representing at least a second player using the at least a second mobile station; and
presenting at least one targeting icon, the at least one targeting icon being useable by the first player to target the at least a second player based on the determined physical location. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A method of supporting interactive gaming among a plurality of mobile stations, comprising:
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receiving location information identifying a location a second mobile station;
transmitting the location information to a first mobile station;
receiving a hit or miss identifier from the first mobile station in response to a simulated weapon activation on the first mobile station, the hit or miss identifier being selected at least in part based on the transmitted location information; and
transmitting the hit or miss identifier to the second mobile station. - View Dependent Claims (21, 22)
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Specification