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Multi-protocol game engine

  • US 20070050838A1
  • Filed: 08/25/2005
  • Published: 03/01/2007
  • Est. Priority Date: 08/25/2005
  • Status: Abandoned Application
First Claim
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1. A network-based game system, comprising:

  • a computer network;

    a computer storage device connected to the computer network, configured to store a plurality of protocols for message encryption and message decryption; and

    a first server connected to the computer network, configured to store a game-system-interface (GSI) program that is configured to receive a first encrypted message from a game client application running on a computer device in communication with the computer network and decrypt the first encrypted message using one or more of the plurality of the protocols.

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