Convertible single-turn to multi-turn gaming steering wheel
First Claim
1. A multi-turn gaming wheel system comprising:
- a steering wheel rotatable from a centered position in a counter-clockwise direction for over 180° and
in a clockwise direction for over 180°
to provide more than 360°
lock-to-lock;
a single-turn stop movable between a single-turn mode position and a multi-turn mode position, the single-turn stop limiting the steering wheel to rotation from the centered position of at most 180°
in the counter-clockwise direction and at most 180°
in the clockwise direction to provide at most 360°
lock-to-lock in the single-turn mode, the single-turn stop not limiting the steering wheel in rotation in the multi-turn mode position; and
an operating mode module configured to communicate with a host system and to set an operating mode for the steering wheel to be in a legacy mode to provide input to the host system for playing a legacy game designed for a single-turn wheel capable of at most 360°
lock-to-lock, or in a native mode to provide input to the host system for playing a native game designed for a multi-turn wheel capable of more than 360°
lock-to-lock.
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Accused Products
Abstract
Embodiments of the present invention are directed to systems and methods for operating a gaming wheel system including a steering wheel which may be a single-turn wheel (at most 360° lock-to-lock) or a multi-turn wheel (more than 360° lock-to-lock) to play a game which may be designed for a single-turn wheel (a legacy game) or a multi-turn wheel (a native game, irrespective of whether it takes advantage of the multi-turn capability or not). The system is configured to operate the gaming wheel system in one of four states. The first state is the single-turn, legacy mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a legacy game. The second state is the multi-turn, legacy mode state for operating a multi-turn wheel in the multi-turn mode to play a legacy game. The third state is the single-turn, native mode state for operating either a single-turn wheel or a multi-turn wheel in the single-turn mode to play a native game. The fourth state is the multi-turn, native mode state for operating a multi-turn wheel in the multi-turn mode to play a native game.
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Citations
1 Claim
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1. A multi-turn gaming wheel system comprising:
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a steering wheel rotatable from a centered position in a counter-clockwise direction for over 180° and
in a clockwise direction for over 180°
to provide more than 360°
lock-to-lock;
a single-turn stop movable between a single-turn mode position and a multi-turn mode position, the single-turn stop limiting the steering wheel to rotation from the centered position of at most 180°
in the counter-clockwise direction and at most 180°
in the clockwise direction to provide at most 360°
lock-to-lock in the single-turn mode, the single-turn stop not limiting the steering wheel in rotation in the multi-turn mode position; and
an operating mode module configured to communicate with a host system and to set an operating mode for the steering wheel to be in a legacy mode to provide input to the host system for playing a legacy game designed for a single-turn wheel capable of at most 360°
lock-to-lock, or in a native mode to provide input to the host system for playing a native game designed for a multi-turn wheel capable of more than 360°
lock-to-lock.
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Specification