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Game processing

  • US 20070059670A1
  • Filed: 08/31/2005
  • Published: 03/15/2007
  • Est. Priority Date: 08/31/2005
  • Status: Active Grant
First Claim
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1. Game processing apparatus comprising:

  • an indication generator operable to generate an indication of a sequence of target actions to be executed by a user;

    a detector operable to detect user actions executed by said user;

    comparison logic operable to compare said target actions with said user actions to determine whether said target actions have been successfully completed by said user actions; and

    scoring logic operable, when in a non-scoring mode, to detect a first pattern of target actions that have been successfully completed with respect to target actions that have not been successfully completed, as determined by said comparison logic, said scoring logic entering a scoring mode upon detection of said first pattern, said scoring logic operable, when in said scoring mode, to detect a second pattern of target actions that have been successfully completed with respect to target actions that have not been successfully completed, as determined by said comparison logic, said scoring logic entering said non-scoring mode upon detection of said second pattern, said scoring logic operable to generate a score for said user in respect of user actions when said scoring logic is in said scoring mode, said score being dependent upon said determination by said comparison logic.

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