Remote Live Automatic Electro-Mechanical and Video Table Gaming
First Claim
1. Any electro-mechanical and video table game of chance that sends a video feed of its game play and a digital representation of the result of the game play by a network communication to a remote client, wherein the remote client:
- receives a wager placed upon the result of the game play; and
derives a winning or a loss from both the wager and the digital representation of the result of the game play.
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Accused Products
Abstract
Electro-mechanical and video table games of chance send video feeds of game play and digital representations of results of game play by network communications to remote clients that receive wagers placed upon the result of the game play and derives a winning or a loss from both the wager and the digital representation of the result of the game play. The table game can include a roulette wheel, a roulette style ball, a device for rotating the roulette wheel at randomly changing rotational speeds, and a device for mechanically propelling the roulette style ball onto the rotating wheel at randomly changing velocities and spins. Also included can be a platform for supporting a die having a plurality of surfaces each bearing indicia unique to that on the other surfaces, and a device for randomly changing the movement and speed of the platform relative to the die.
134 Citations
27 Claims
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1. Any electro-mechanical and video table game of chance that sends a video feed of its game play and a digital representation of the result of the game play by a network communication to a remote client, wherein the remote client:
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receives a wager placed upon the result of the game play; and
derives a winning or a loss from both the wager and the digital representation of the result of the game play. - View Dependent Claims (2, 3)
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- 4. Any electro-mechanical and video table game of chance activated and interactively played upon demand by bi-directional network communication with a remote client.
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14. A roulette table game comprising:
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a roulette wheel for play a roulette-style game with a roulette style ball;
means, during play of the roulette-style game, for rotating the roulette wheel at randomly changing rotational speeds;
means, during play of the roulette-style game, for mechanically propelling a roulette style ball onto the roulette wheel at randomly changing velocities and spins;
means for receiving a communication from a remote client to initiate the play of the roulette-style game at the roulette table game;
means, during play of the roulette-style game, for transmitting a video feed of live game play at the roulette table game by a network communication for receipt by the remote client;
means for producing an analog result of play of the roulette-style game at the roulette table;
means for converting the analog result into a digital result; and
means for forming a communication of the digital result for transmission over the network to the remote client. - View Dependent Claims (15, 16)
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17. A computer readable medium comprising instructions that, when executed by a client, perform a method including steps to:
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receive one or more network transmissions that include a live video feed of a remote, live roulette-style game being played at a roulette table having a roulette wheel with a roulette-style ball;
receive commands from a user interface to play the roulette-style game at the roulette table;
form one or more network transmissions that include the commands received from the user interface for transmission to the roulette table;
receive funding for a wager upon a result of the roulette-style game at roulette table;
receive one or more network transmissions that include the result of play of the roulette-style game at the roulette table; and
based upon the result of play of the roulette-style game at the roulette table;
deduct the wager from the funding for a loss of the wager in the roulette-style game at roulette table; and
display indicia of winning the wager in the roulette-style game at roulette table and an amount of funds for the winning of the wager. - View Dependent Claims (18, 19, 20)
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21. A dice game table for playing a dice-style game, the dice game table comprising:
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a platform for supporting a die having a plurality of surfaces each bearing indicia unique to that on the other surfaces;
means for randomly changing the movement and speed of the platform relative to the die;
means for receiving a communication from a remote client to initiate the play of the dice-style game at the dice game table;
means, during play of the dice-style game, for transmitting a video feed of live game play at the dice game table by a network communication for receipt by the remote client;
means for producing an analog result of play of the dice-style game at the dice game table;
means for converting the analog result into a digital result; and
means for forming a communication of the digital result for transmission over the network to the remote client. - View Dependent Claims (22, 23)
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24. A computer readable medium comprising instructions that, when executed by a client, perform a method including steps to:
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receive one or more network transmissions that include a live video feed of a remote, live dice-style game being played at a dice game table having a die;
receive commands from a user interface to play the dice-style game at the dice game table;
form one or more network transmissions that include the commands received from the user interface for transmission to the dice game table;
receive funding for a wager upon a result of the dice-style game at the dice game table;
receive one or more network transmissions that include the result of play of the dice-style game at the dice game table; and
based upon the result of play of the dice-style game at the dice game table;
deduct the wager from the funding for a loss of the wager in the dice-style game at dice table; and
display indicia of winning the wager in the dice-style game at dice table and an amount of funds for the winning of the wager. - View Dependent Claims (25, 26, 27)
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Specification