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Distributed game services

  • US 20070060363A1
  • Filed: 09/12/2005
  • Published: 03/15/2007
  • Est. Priority Date: 09/12/2005
  • Status: Active Grant
First Claim
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1. At a local gaming machine, a method for providing a game of chance on a remote gaming machine in communication with the local gaming machine over a data network, the method comprising the steps of:

  • receiving a player input at an input terminal of the local gaming machine, the player input requesting a game application;

    determining a location of the requested game application as being at the remote gaming machine;

    identifying interface requirements of the requested game application;

    determining whether the identified interface requirements are compatible with an interface of the local gaming machine;

    determining whether the requested game application is available for execution on the remote gaming machine; and

    reserving an instance of the requested game application on the remote gaming machine when it is determined that the interface requirements are compatible and that the requested game application is available for execution.

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