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Data communication system and methods

  • US 20070060373A1
  • Filed: 09/12/2006
  • Published: 03/15/2007
  • Est. Priority Date: 09/12/2005
  • Status: Abandoned Application
First Claim
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1. A method, comprising:

  • receiving at a communication device a first portion of game information from a first game server external to the communication device;

    receiving a second portion of game information at the communication device;

    determining if a combination of the first portion of game information and the second portion of game information exceeds a maximum transmission unit associated with a network;

    in response to determining that the combination of the first portion of game information and the second portion of game information do not exceed the maximum transmission unit, combining the first portion and the second portion of game information to form a first transmission packet; and

    sending the first transmission packet to a first game client via the network.

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