VIDEO GAME SYSTEM WITH WIRELESS MODULAR HANDHELD CONTROLLER
First Claim
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1. A video game remote controller comprising:
- a housing that can be comfortably held in one hand by a user, said housing including an upper control surface and a lower surface, said lower surface being curved, in use the fingers of a user curling around the curved lower surface to allow the user to easily grasp and hold the housing and control the orientation thereof, in use the user'"'"'s thumb extending in a suspended manner over the upper control surface, the housing curved lower surface defining a depression therein positioned and dimensioned so as to accept the user'"'"'s trigger finger;
at least one depressible control disposed on the upper control surface, the user'"'"'s thumb being suspended at least in part over and able to descend down onto the depressible control so as to depress and operate said depressible control while the user grasps said housing;
at least one further depressible control disposed at least in part within said housing curved lower surface depression, said user in use being able to selectively depress said further depressible control by squeezing the further depressible control with the user'"'"'s trigger finger;
wherein said housing can sense, at least in part, its own orientation.
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Abstract
A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers sense their own motion by detecting illumination emitted by emitters positioned at either side of a display. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games.
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Citations
19 Claims
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1. A video game remote controller comprising:
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a housing that can be comfortably held in one hand by a user, said housing including an upper control surface and a lower surface, said lower surface being curved, in use the fingers of a user curling around the curved lower surface to allow the user to easily grasp and hold the housing and control the orientation thereof, in use the user'"'"'s thumb extending in a suspended manner over the upper control surface, the housing curved lower surface defining a depression therein positioned and dimensioned so as to accept the user'"'"'s trigger finger;
at least one depressible control disposed on the upper control surface, the user'"'"'s thumb being suspended at least in part over and able to descend down onto the depressible control so as to depress and operate said depressible control while the user grasps said housing;
at least one further depressible control disposed at least in part within said housing curved lower surface depression, said user in use being able to selectively depress said further depressible control by squeezing the further depressible control with the user'"'"'s trigger finger;
wherein said housing can sense, at least in part, its own orientation. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16)
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15. A handheld device comprising:
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a housing including an upper control surface and a curved lower surface, the housing curved lower surface defining a depression therein positioned and dimensioned so as to physically accommodate a digit;
at least one depressible control disposed on the upper control surface;
at least one trigger control disposed at least in part within said housing curved lower surface depression, said user in use being able to selectively depress said trigger control by squeezing the trigger control with the accommodated digit; and
means at least in part within the housing for allowing the handheld device to determine its own orientation. - View Dependent Claims (17, 18, 19)
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Specification