Interactive entertainment system
First Claim
1. A method of providing interactive entertainment, the method comprising the steps of:
- providing a projectile having a wireless actuator;
providing a target having a detector configured to detect the wireless actuator;
providing a reader, wherein the reader is in communication with the detector and is configured to read the wireless actuator;
providing a virtual environment;
associating the detector with a virtual region of the virtual environment; and
changing a given virtual region in response the reader reading the wireless actuator of the projectile.
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Abstract
A system and a method for providing interactive entertainment are disclosed. The system includes a projectile, a target, a reader, and a controller. The projectile has a wireless actuator. The target includes a detector, which is configured to detect wireless actuators. The reader is configured to read the detected wireless actuators. The reader provides the controller with a signal when the reader detects the projectile. The controller is configured to implement a gaming module for displaying a virtual environment. The gaming module maps the detector into the virtual environment such that the detector has a virtual region of the virtual environment associated therewith, and the gaming module is configured to change at least a portion of the virtual region in response to the detector detecting the wireless actuator.
18 Citations
30 Claims
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1. A method of providing interactive entertainment, the method comprising the steps of:
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providing a projectile having a wireless actuator;
providing a target having a detector configured to detect the wireless actuator;
providing a reader, wherein the reader is in communication with the detector and is configured to read the wireless actuator;
providing a virtual environment;
associating the detector with a virtual region of the virtual environment; and
changing a given virtual region in response the reader reading the wireless actuator of the projectile. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A computer program, embodied in a computer readable medium, the computer program comprising:
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logic for interfacing with a wireless reader, wherein the reader is in communication with a detector;
logic for providing a virtual environment;
logic for associating the detector with a virtual region of the virtual environment;
logic for changing the virtual region in response to the detector associated with the virtual region detecting a wireless actuator, wherein a projectile includes the wireless actuator. - View Dependent Claims (11, 12, 13)
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14. An interactive entertainment system, the system comprising:
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a projectile having a wireless actuator;
a target having a detector configured to detect the wireless actuator;
a reader in communication with the detector, wherein the reader is configured to read the wireless actuator;
a controller in communication with the reader, the controller configured to implement a gaming module for displaying a virtual environment, wherein the gaming module maps the detector into the virtual environment such that the detector has a virtual region of the virtual environment associated therewith, and wherein the gaming module is configured to change at least a portion of the virtual region in response to the detector detecting the wireless actuator. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification