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Method and apparatus for updating information in a low-bandwidth client/server object-oriented system

  • US 20070078978A1
  • Filed: 11/30/2006
  • Published: 04/05/2007
  • Est. Priority Date: 06/01/1998
  • Status: Abandoned Application
First Claim
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1. A client/server object-based computing system, the client/server object-based computing system comprising:

  • at least one server;

    at least one client, wherein the at least one client is listening and being at least periodically in communication with the server across a low-bandwidth communications channel;

    a mechanism arranged to reduce statistical information associated with the client/server object-based computing system, the mechanism including a measuring system for measuring time elapsed for a packet of data to be sent by the at least one server to the at least one client, wherein the packet of data determined by the at least one server includes data which represents an object in the client/server object-based computing system, the object been identified as an object which the at least one client has an interest in receiving updates;

    a data transmission system, the data transmission system being arranged to transmit data between the at least one client and the at least one server, the data transmission system further being arranged to repeatedly attempt to transmit the data for up to a number of times determined by the mechanism; and

    a reconnection system, the reconnection system being arranged to attempt to reinstate the low-bandwidth communications channel after the transmission system repeatedly attempts to transmit the data for up to the number of times determined by the mechanism.

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