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GAMING DEVICE HAVING COMPETITION CONFIGURATION, ATTACK AND COUNTERMEASURE GAME

  • US 20070082725A1
  • Filed: 11/08/2006
  • Published: 04/12/2007
  • Est. Priority Date: 01/30/2001
  • Status: Active Grant
First Claim
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1. A gaming device operable under control of at least one processor, the gaming device comprising:

  • a game operable upon a wager by a player;

    at least one display device configured to display;

    (a) a first entity and a second entity, said first entity representing the player and said second entity representing an opponent of the player, (b) a set of at least three offensive plays, and (c) a set of at least three defensive plays, said defensive plays being independent from the offensive plays;

    at least one input device configured to enable the player to make inputs to individually select one of the offensive plays and one of the defensive plays for the first entity for a round; and

    said at least one processor configured to operate with the at least one display device for said round to;

    (a) cause a display of the player selected offensive play and the player selected defensive play for the first entity being respectively countered by a selected opponent defensive play and a selected opponent offensive play for the second entity, (b) to determine an outcome for the player based on a combination of;

    (i) a comparison of the player selected offensive play for the first entity to the selected opponent defensive play for the second entity, and (ii) a comparison of the player selected defensive play for the first entity to the selected opponent offensive play for the second entity, and (c) display said determined outcome.

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