Projected implement entertainment device
First Claim
1. A activity entertainment device comprising:
- a projectile;
a target having a target area; and
a convertible projectile movement controller, wherein said projectile movement controller is convertible between a first mode wherein after said projectile passes through said target area, said projectile movement controller directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, the projectile movement controller contains said projectile in proximity to said activity entertainment device.
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Accused Products
Abstract
A reconfigurable target/projectile activity entertainment device is disclosed, wherein the device includes a projectile, a target having a target area and a reversible base connectable to the target. The target is in the form of a hoop or ring and is disposed above the reversible base. The hoop has an opening therein that forms the target area. The hoop contains a sensor that detects a projectile passing through the target area and communicates with a sensory generator to generate sensory-stimulating output (i.e., lights and sounds). Projectiles directed through the target area drop to the reversible base below the target area. The reversible base has a first side and a second side. The first side is concave for collecting a projectile that drops thereon. The second side is opposite the first side and has a convex side that deflects projectiles dropping thereon to deflect the projectile away from the device. The reversible base can be reconfigured between a first mode wherein the concave side faces the target area and a second mode that wherein the convex side faces the target.
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Citations
24 Claims
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1. A activity entertainment device comprising:
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a projectile;
a target having a target area; and
a convertible projectile movement controller, wherein said projectile movement controller is convertible between a first mode wherein after said projectile passes through said target area, said projectile movement controller directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, the projectile movement controller contains said projectile in proximity to said activity entertainment device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. An activity entertainment device for receiving an projectile comprising:
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a target having a target area; and
a base, wherein said base has a deflection side and an opposed containment side, said base being reversible between a first mode wherein after said projectile passes through said target area, said deflection side of said base directs said projectile away from said activity entertainment device and a second mode wherein after said projectile passes through said target area, said containment side of said base contains said projectile in proximity to said activity entertainment device. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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20. A method of reconfiguring an activity entertainment device comprising:
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providing a projectile;
providing a target having a target area;
providing a reversible projectile direction controller having two sides; and
reconfiguring a said controller between a first mode wherein said first side faces said target area and wherein after said projectile passes through said target area, said projectile direction controller directs said projectile away from said activity entertainment device, and a second mode wherein said second side faces said target area and wherein after said projectile passes through said target area, the projectile direction controller contains said projectile in proximity to said activity entertainment device. - View Dependent Claims (21, 22, 23, 24)
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Specification