Interactive toy system
First Claim
Patent Images
1. A method of interacting with an action figure, comprising:
- a. providing a base unit having a processor;
b. providing an action figure having a memory which stores data relating to the action figure;
c. communicating the data in the form of communication signals to the processor; and
d. presenting an activity instruction from the base unit, the activity instruction being based on the communication signals received, wherein the activity instruction enacts a real-life activity that the action figure can engage in.
1 Assignment
0 Petitions
Accused Products
Abstract
Systems and methods for interactive play are provided, including a method of interacting with an action figure. The method includes the steps of providing a base unit having a processor, providing an action figure having a memory which stores data relating to the action figure, communicating the data in the form of communication signals to the processor, and presenting an activity instruction based on the communication signals received, with the activity instruction enacting a real-life activity that the action figure can engage in.
-
Citations
16 Claims
-
1. A method of interacting with an action figure, comprising:
-
a. providing a base unit having a processor;
b. providing an action figure having a memory which stores data relating to the action figure;
c. communicating the data in the form of communication signals to the processor; and
d. presenting an activity instruction from the base unit, the activity instruction being based on the communication signals received, wherein the activity instruction enacts a real-life activity that the action figure can engage in. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A method of building an object, comprising:
-
a. providing a base unit having a processor;
b. selecting a desired object to be built;
c. presenting instructions on how the desired object is to be built;
d. connecting a piece to the base unit in accordance to the instructions, the piece communicating its identity to the processor of the base unit;
e. verifying whether the connected piece is correct; and
f. repeating steps (d) and (e) until the object has been completed. - View Dependent Claims (10, 11, 12)
-
-
13. A method of building an object, comprising:
-
a. providing a base unit having a processor;
b. connecting a piece to the base unit in accordance to the instructions, the piece communicating its identity to the processor of the base unit;
c. based on the identity of the connected piece, presenting instructions on how to build a plurality of objects that include the connected piece;
d. repeating steps (b) and (c) until a desired object has been completed. - View Dependent Claims (14, 15, 16)
-
Specification