Interactivity via mobile image recognition
First Claim
1. A method of interacting with a virtual space, comprising:
- using a mobile device to electronically capture image data of a real-world object;
using the image data to identify information related to the real-world object; and
using the information to interact with software being operated at least in part externally to the mobile device, to control at least one of;
(a) an aspect of an electronic game; and
(b) a second device local to the mobile device.
11 Assignments
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Accused Products
Abstract
Systems and methods of interacting with a virtual space, in which a mobile device is used to electronically capture image data of a real-world object, the image data is used to identify information related to the real-world object, and the information is used to interact with software to control at least one of: (a) an aspect of an electronic game; and (b) a second device local to the mobile device. Contemplated systems and methods can be used to gaming, in which the image data can be used to identify a name of the real-world object, to classify the real-world object, identify the real-world object as a player in the game, to identify the real-world object as a goal object or as having some other value in the game, to use the image data to identify the real-world object as a goal object in the game.
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Citations
19 Claims
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1. A method of interacting with a virtual space, comprising:
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using a mobile device to electronically capture image data of a real-world object;
using the image data to identify information related to the real-world object; and
using the information to interact with software being operated at least in part externally to the mobile device, to control at least one of;
(a) an aspect of an electronic game; and
(b) a second device local to the mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification