Touch screen inputs for a video game system
First Claim
Patent Images
1. A video game system comprising:
- a touch sensitive display screen on which a player draws movement patterns;
a memory for storing the drawn movement patterns; and
processing circuitry for moving a game object in accordance with a drawn movement pattern selected from the memory by a player.
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Accused Products
Abstract
Example systems and methods involve a video game system that has a touch sensitive display screen that can be used to supply inputs used in video game control. In one example system and method, a user or player draws movement patterns on the touch sensitive display screen. The drawn movement patterns are stored and a game object can be moved in accordance with a drawn movement pattern selected from the memory by the user.
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Citations
25 Claims
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1. A video game system comprising:
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a touch sensitive display screen on which a player draws movement patterns;
a memory for storing the drawn movement patterns; and
processing circuitry for moving a game object in accordance with a drawn movement pattern selected from the memory by a player. - View Dependent Claims (2, 3, 4, 5)
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6. A computer-readable medium having computer readable code encoded therein for use in the execution by a processor of a video game system having a touch sensitive display screen of a method for video game playing, the method comprising:
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storing in a memory movement patterns drawn on the touch sensitive screen; and
moving a game object in accordance with a drawn movement pattern selected from the memory by a player. - View Dependent Claims (7, 8, 9, 10)
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11. A data signal embodied in a carrier wave and representing a sequence of instructions which, when executed by a processor of a video game system having a touch sensitive display screen, cause the processor to perform a method comprising:
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storing in a memory movement patterns drawn on the touch sensitive screen; and
moving a game object in accordance with a drawn movement pattern selected from the memory by a player. - View Dependent Claims (12, 13, 14, 15)
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16. A video game system comprising:
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a touch sensitive display screen on which a player draws a movement pattern; and
processing circuitry for moving a game object based a shape and a color of the drawn movement pattern. - View Dependent Claims (17)
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18. A computer-readable medium having computer readable code encoded therein for use in the execution by a processor of a video game system having a touch sensitive display screen of a method for video game playing, the method comprising:
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determining a color used to draw a movement pattern for a game object on the touch sensitive display screen; and
moving the game object based the shape and the color of the drawn movement pattern. - View Dependent Claims (19)
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20. A data signal embodied in a carrier wave and representing a sequence of instructions which, when executed by a processor of a video game system having a touch sensitive display screen, cause the processor to perform a method comprising:
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determining a color used to draw a movement pattern for a game object on the touch sensitive display screen; and
moving the game object based the shape and the color of the drawn movement pattern. - View Dependent Claims (21)
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22. A video game system for use in a multi-player video game, the video game system comprising:
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a touch-sensitive display screen for displaying a map of a game world showing deployment of one or more game objects associated with a video game teammate and of one or more game objects associated with a video game opponent and for receiving tactical game data drawn on the displayed map; and
communication circuitry for communicating at least the drawn tactical data to another video game system for display on a corresponding map displayed on the other video game system. - View Dependent Claims (23, 24, 25)
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Specification