Financing Options in a Virtual Environment
First Claim
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1. A method comprising:
- providing a user interface that allows access to a virtual exchange, wherein the virtual exchange is in electronic communication with first and second virtual environments, wherein the first virtual environment provides a plurality of first environment assets;
receiving a request via the user interface from a player character to purchase a first environment asset for use in the second virtual environment;
determining a value for the first environment asset;
receiving the determined value from the player character; and
transferring the first environment asset to the player character'"'"'s possession for use in the second virtual environment.
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Abstract
The present disclosure provides novel video game methods and systems for allowing players to make purchases including goods, services and financial instruments in a virtual environment. Methods and systems include means for trade within and between game environments, virtual environments and games.
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Citations
20 Claims
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1. A method comprising:
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providing a user interface that allows access to a virtual exchange, wherein the virtual exchange is in electronic communication with first and second virtual environments, wherein the first virtual environment provides a plurality of first environment assets;
receiving a request via the user interface from a player character to purchase a first environment asset for use in the second virtual environment;
determining a value for the first environment asset;
receiving the determined value from the player character; and
transferring the first environment asset to the player character'"'"'s possession for use in the second virtual environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for selling and exchanging assets between game environments comprising:
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a first game environment comprising a plurality of first game environment assets;
a second game environment comprising a plurality of second game environment assets; and
a virtual exchange in electronic communication with the first and second game environments;
wherein the virtual exchange is configured to;
determine a value for a first game environment asset in the second game environment;
receive the value from a player character in the second game environment; and
transfer ownership of the first game environment asset to the player character so that the first game environment asset is available to the player character for use in the second environment. - View Dependent Claims (13)
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14. A system comprising:
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a virtual environment comprising a plurality of virtual assets which can be purchased by player characters in the virtual environment; and
a virtual exchange through which player characters can trade ownership of virtual assets;
wherein, access to the virtual exchange is limited to player characters holding seats on the exchange. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification