SYSTEMS AND METHODS FOR USING A VIDEO GAME TO ACHIEVE AN EXERCISE OBJECTIVE
First Claim
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1. A method comprising:
- receiving input indicating an objective for a user;
receiving input indicating a characteristic of the user;
determining an exercise regimen designed to cause the user having the inputted characteristic to achieve the objective when the exercise regimen is followed; and
determining a video game in which successful play of the video game requires performing the exercise regimen, wherein the video game includes a game system adapted to monitor the user and to influence game play based upon the user performing the exercise regimen.
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Abstract
In a first aspect, a method is provided that includes (1) receiving input indicating an objective for a user; (2) receiving input indicating a characteristic of the user; (3) determining an exercise regimen designed to cause the user having the inputted characteristic to achieve the objective when the exercise regimen is followed; and (4) determining a video game in which successful play of the video game requires performing the exercise regimen. The video game includes a game system adapted to monitor the user and to influence game play based upon the user performing the exercise regimen. Numerous other aspects are provided.
213 Citations
22 Claims
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1. A method comprising:
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receiving input indicating an objective for a user;
receiving input indicating a characteristic of the user;
determining an exercise regimen designed to cause the user having the inputted characteristic to achieve the objective when the exercise regimen is followed; and
determining a video game in which successful play of the video game requires performing the exercise regimen, wherein the video game includes a game system adapted to monitor the user and to influence game play based upon the user performing the exercise regimen.
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2. A method comprising:
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receiving input indicating an objective for a user;
determining a characteristic of the user;
determining an exercise regimen designed to cause the user having the determined characteristic to achieve the objective; and
determining a game in which successful play of the game requires performing the exercise regimen, wherein the game includes a game system capable of;
monitoring the user; and
influencing game play based upon the user performing the exercise regimen. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10)
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11. A method comprising:
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determining a user goal;
determining a user characteristic;
determining a behavior set based on the user goal and the user characteristic wherein performance of the behavior set by a user having the user characteristic will result in the user achieving the user goal;
determining a game; and
configuring the game such that successful play of the game requires performance of the behavior set.
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12. A method comprising:
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determining an exercise program;
determining a video game;
determining one or more properties of the video game to modify based on the selected exercise program; and
modifying the one or more properties of video game based on the selected exercise program. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A method comprising:
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providing a list of modifiable properties for a video game;
allowing a user of the video game to select one of the modifiable properties;
determining an exercise program for the user; and
modifying the selected modifiable property based on the exercise program for the user.
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19. A method comprising:
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monitoring an exercise level of a user of a video game;
determining if the monitored exercise level is consistent with an exercise program of the user; and
modifying a property of the video game based on the monitored exercise level and the exercise program of the user. - View Dependent Claims (20, 21, 22)
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Specification