Gaming device with animated figure and moveable object display
First Claim
1. An animated gaming system comprising:
- (A) at least one game apparatus configured to allow a player to play a game;
(B) at least one housing coupled to the game apparatus;
(C) a plurality of moveable display objects displaying game related indicia;
(D) at least two containers coupled to the housing, each configured to hold the plurality of moveable display objects, wherein each container comprises at least one portion that is at least partially transparent, and wherein the player may view the moveable display objects in the container;
(E) at least one agitator associated with the containers and configured to agitate the moveable display objects inside each of the containers;
(F) a plurality of prize objects displaying game related indicia;
(G) at least one prize object holder located in the housing, the prize object holder being configured to hold the prize object in an individually controlled manner;
(H) a prize display mechanism operatively coupled to the prize object holder, the prize display mechanism being configured to display a selected prize object to the player;
(I) at least one three-dimensional animated figure coupled to the housing, the animated figure comprising at least one animated element being at least part of, or operatively coupled to, the animated figure, wherein the animated element is moveable between at least two positions, and wherein in at least one position, the animated element indicates at least one of the containers; and
(J) at least one controller in communication with the game apparatus, wherein the controller is configured to present the game to the player, to determine a game outcome and select a prize object from the prize object holder corresponding to the game outcome, and wherein the controller is further in communication with the prize display mechanism to cause the prize display mechanism to display the selected prize object.
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Accused Products
Abstract
An animated gaming system that includes a housing configured to hold gaming components, a game controller, a three-dimensional animated figure and at least two display containers located in the housing, is disclosed. The display containers are configured to hold and agitate moveable display objects, for example display balls. The containers are at least partially transparent allowing players to view the moveable display objects, such as in a jumbled ball display. The three-dimensional animated figure includes at least one animated element that is movable and the animated figure can be made to appear to indicate at least one of the containers and subsequent display of a prize object. A gaming method involving use of the animated figure and containers with moveable display objects is also disclosed.
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Citations
27 Claims
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1. An animated gaming system comprising:
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(A) at least one game apparatus configured to allow a player to play a game;
(B) at least one housing coupled to the game apparatus;
(C) a plurality of moveable display objects displaying game related indicia;
(D) at least two containers coupled to the housing, each configured to hold the plurality of moveable display objects, wherein each container comprises at least one portion that is at least partially transparent, and wherein the player may view the moveable display objects in the container;
(E) at least one agitator associated with the containers and configured to agitate the moveable display objects inside each of the containers;
(F) a plurality of prize objects displaying game related indicia;
(G) at least one prize object holder located in the housing, the prize object holder being configured to hold the prize object in an individually controlled manner;
(H) a prize display mechanism operatively coupled to the prize object holder, the prize display mechanism being configured to display a selected prize object to the player;
(I) at least one three-dimensional animated figure coupled to the housing, the animated figure comprising at least one animated element being at least part of, or operatively coupled to, the animated figure, wherein the animated element is moveable between at least two positions, and wherein in at least one position, the animated element indicates at least one of the containers; and
(J) at least one controller in communication with the game apparatus, wherein the controller is configured to present the game to the player, to determine a game outcome and select a prize object from the prize object holder corresponding to the game outcome, and wherein the controller is further in communication with the prize display mechanism to cause the prize display mechanism to display the selected prize object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for operating an animated gaming system comprising the following steps, but not necessarily in order shown:
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(a) allowing a player to place a wager and play a game of chance having a random game outcome;
(b) determining the random game;
(c) displaying a plurality of moveable display objects in at least two containers, the moveable display objects displaying game related indicia, and the containers allowing the player to see the moveable display objects;
(d) providing a plurality of prize objects displaying game related indicia wherein the prize objects are separated from the moveable display objects;
(e) moving at least a portion of a moveable three-dimensional animated figure to indicate one of the at least two containers;
(f) selecting a prize object from a prize object holder wherein a selected prize object corresponds to the random game outcome; and
(g) displaying the selected prize object. - View Dependent Claims (16, 17, 18, 19)
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20. An animated gaming system comprising:
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(A) at least one game apparatus means for allowing a player to place a wager and play a game of chance;
(B) at least one housing means for displaying components of the game;
(C) a plurality of moveable display object means for providing game activity;
(D) at least two container means for retaining the moveable display object means, the container means comprising at least one portion that is at least partially transparent;
(E) at least one agitator means for moving the moveable display object means in the container means;
(F) a plurality of prize object means for displaying game related indicia;
(G) at least one prize object holder means for holding the prize object means in an individually controlled manner;
(H) a prize display means for displaying a selected prize object means to the player;
(I) at least one three-dimensional animated figure means comprising at least one animated element means for providing movement between at least two positions to indicate at least one of the container means; and
(J) at least one controller means for presenting the game to the player, determining a game outcome, selecting a prize object means from the prize object holder means, and causing the prize display means to display the selected prize object means. - View Dependent Claims (21, 22, 23, 24)
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25. A gaming device comprising:
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(A) a plurality of containers that are adapted to hold a plurality of moveable display objects, the display objects having game related indicia, wherein each container comprises at least one portion that is at least partially transparent, and wherein the player may view the moveable display objects in the container;
(B) at least one prize object holder, the prize object holder being configured to hold a plurality of prize objects, the prize objects displaying game related indicia;
(C) a prize display mechanism coupled to the prize object holder, the prize display mechanism being configured to display a selected prize object to the player;
(D) at least one animated figure mounted adjacent the containers, the animated figure being adapted to indicate at least one of the containers; and
(E) a controller, wherein the controller is in communication with and is configured to control the animated figure, the prize object holder and the prize display mechanism. - View Dependent Claims (26, 27)
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Specification