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Spectator mode for a game

  • US 20070117617A1
  • Filed: 11/21/2005
  • Published: 05/24/2007
  • Est. Priority Date: 11/21/2005
  • Status: Active Grant
First Claim
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1. One or more computer readable media storing computer executable instructions for performing a method of distributing game telemetry data corresponding to a game session of a video game to a spectator client to allow a user of the spectator client to spectate the game session, said method comprising steps of:

  • receiving at a network location not joined in the game session, game telemetry data generated by one or more participant clients of the game session of the video game, each participant client executing the video game under the control of a corresponding participant player;

    the network location creating a spectator feed by aggregating the received game telemetry data;

    receiving a request for the spectator feed from a spectator client not participating in the game session; and

    the network location sending the spectator feed over the computer network to the spectator client.

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