SYSTEM AND METHOD FOR FACILITATING PLAY OF A VIDEO GAME VIA A WEB SITE
First Claim
1. A method for conducting a tournament contemporaneously with an event, comprising:
- uniquely identifying a player communicating with a central controller via an associated player device;
allowing the player to participate in the tournament via the associated player device upon payment of an entry fee;
generating a challenge based on the contemporaneous event;
communicating the challenge to the associated player device;
receiving an indication of an answer provided by the player in response to the challenge; and
determining, based at least in part on the indication of the player'"'"'s answer, whether the player qualifies to win a prize.
3 Assignments
0 Petitions
Accused Products
Abstract
A method and system for operating a video game or video game tournament (e.g., via a Web site) is disclosed. In accordance with the method and system a bonus is provided to a player playing the video game or participating in the video game tournament. In some embodiments a bonus is provided to the player if a rating associated with the player is worse than a threshold rating. In some embodiments a bonus is provided to the player if the occurrence of at least one predetermined condition is identified. Such a condition may be, for example, a condition that indicates the player will soon cease playing the video game or participating in the tournament.
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Citations
14 Claims
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1. A method for conducting a tournament contemporaneously with an event, comprising:
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uniquely identifying a player communicating with a central controller via an associated player device;
allowing the player to participate in the tournament via the associated player device upon payment of an entry fee;
generating a challenge based on the contemporaneous event;
communicating the challenge to the associated player device;
receiving an indication of an answer provided by the player in response to the challenge; and
determining, based at least in part on the indication of the player'"'"'s answer, whether the player qualifies to win a prize. - View Dependent Claims (2, 3, 4, 5)
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6. An apparatus, comprising:
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a processor; and
a storage device in communication with the processor and storing instructions adapted to be executed by the processor to;
uniquely identify a player communicating with a central controller via an associated player device;
allow the player to participate in a tournament via the associated player device upon payment of an entry fee;
generate a challenge based on a contemporaneous event;
communicate the challenge to the associated player device;
receive an indication of an answer provided by the player in response to the challenge; and
determine, based at least in part on the indication of the player'"'"'s answer, whether the player qualifies to win a prize.
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7. A medium storing instructions adapted to be executed by a processor to:
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uniquely identify a player communicating with a central controller via an associated player device;
allow the player to participate in a tournament via the associated player device upon payment of an entry fee;
generate a challenge based on a contemporaneous event;
communicate the challenge to the associated player device;
receive an indication of an answer provided by the player in response to the challenge; and
determine, based at least in part on the indication of the player'"'"'s answer, whether the player qualifies to win a prize.
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8. A method for conducting a tournament, comprising:
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facilitating a play of a game session of a first game by a first player;
facilitating a play of a game session of a second game by a second player, wherein the first game is different than the second game;
determining a first mean score associated with the game session of the first game;
determining a second mean score associated with the game session of the second game;
normalizing a first score achieved by the first player in the game session of the first game by converting the first score into a first number of standard deviations from the first mean;
normalizing a second score achieved by the second player in the game session of the second game by converting the second score into a second number of standard deviations from the second mean; and
determining, based on the first and second number of standard deviations, that one or more of the first and second players, respectively, qualify for advancement to a subsequent round of the tournament. - View Dependent Claims (9, 10, 11, 12)
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13. An apparatus, comprising:
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a processor; and
a storage device in communication with the processor and storing instructions adapted to be executed by the processor to;
facilitate a play of a game session of a first game by a first player;
facilitate a play of a game session of a second game by a second player, wherein the first game is different than the second game;
determine a first mean score associated with the game session of the first game;
determine a second mean score associated with the game session of the second game;
normalize a first score achieved by the first player in the game session of the first game by converting the first score into a first number of standard deviations from the first mean;
normalize a second score achieved by the second player in the game session of the second game by converting the second score into a second number of standard deviations from the second mean; and
determine, based on the first and second number of standard deviations, that one or more of the first and second players, respectively, qualify for advancement to a subsequent round of the tournament.
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14. A medium storing instructions adapted to be executed by a processor to:
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facilitate a play of a game session of a first game by a first player;
facilitate a play of a game session of a second game by a second player, wherein the first game is different than the second game;
determine a first mean score associated with the game session of the first game;
determine a second mean score associated with the game session of the second game;
normalize a first score achieved by the first player in the game session of the first game by converting the first score into a first number of standard deviations from the first mean;
normalize a second score achieved by the second player in the game session of the second game by converting the second score into a second number of standard deviations from the second mean; and
determine, based on the first and second number of standard deviations, that one or more of the first and second players, respectively, qualify for advancement to a subsequent round of the tournament.
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Specification