Three-dimensional motion graphic user interface and apparatus and method for providing three-dimensional motion graphic user interface
First Claim
1. An apparatus for providing a three-dimensional motion graphic user interface, the apparatus comprising:
- a display unit which displays along a first view point a plurality of polyhedral objects having surfaces on which information is displayed;
an input unit which receives input values for switching view points from a user; and
a graphic user interface unit which rearranges the polyhedral objects along a second view point based on the input values, and displays the information on surfaces of the rearranged polyhedral objects that are orthogonal to the second view point.
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Accused Products
Abstract
A three-dimensional motion graphic user interface and an apparatus and method for providing the three-dimensional motion graphic user interface are provided. The apparatus for providing a three-dimensional motion graphic user interface includes a display unit displaying along a first view point a plurality of polyhedral objects having surfaces on which information is displayed; an input unit receiving input values for switching view points from a user; and a graphic user interface unit rearranging the polyhedral objects along a second view point on the basis of the input values and displaying the information on the surfaces of the rearranged polyhedral objects orthogonal to the second view point.
62 Citations
21 Claims
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1. An apparatus for providing a three-dimensional motion graphic user interface, the apparatus comprising:
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a display unit which displays along a first view point a plurality of polyhedral objects having surfaces on which information is displayed;
an input unit which receives input values for switching view points from a user; and
a graphic user interface unit which rearranges the polyhedral objects along a second view point based on the input values, and displays the information on surfaces of the rearranged polyhedral objects that are orthogonal to the second view point. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of providing a three-dimensional motion graphic user interface, the method comprising:
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displaying along a first view point a plurality of polyhedral objects having surfaces on which information is displayed;
receiving input values for changing a view point from a user; and
rearranging the polyhedral objects along a second view point, based on the input values, and displaying the information on surfaces of the rearranged polyhedral objects that are orthogonal to the second view point. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A three-dimensional motion graphic user interface, comprising:
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a three-dimensional space comprising a plane and an axis orthogonal to the plane; and
a polyhedral object having a surface on which information is displayed;
wherein the polyhedral object is arranged in the three-dimensional space along a first view point, rearranged along a second view point on the basis of values input by a user, and displays information on a surface orthogonal to the second view point. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification