Gaming machine
First Claim
Patent Images
1. A gaming machine comprising:
- a display on which a plurality of symbols are displayed; and
a processor in communication with the display, wherein the processor is operable to determine a plurality of symbols used in a game from the plurality of symbols displayed on the display, and to execute the game using the symbols determined to be used in the game.
1 Assignment
0 Petitions
Accused Products
Abstract
A slot machine in which the slot game runs both a base game and a battle bonus game. When the battle bonus game is performed, a special video reel 221 is recomposed using symbols randomly selected from a plurality of different symbols (except the symbol scatter 101) comprising a base video reel 100 used for the base game. The battle bonus game is performed using this recomposed special video reel 221.
22 Citations
17 Claims
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1. A gaming machine comprising:
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a display on which a plurality of symbols are displayed; and
a processor in communication with the display, wherein the processor is operable to determine a plurality of symbols used in a game from the plurality of symbols displayed on the display, and to execute the game using the symbols determined to be used in the game. - View Dependent Claims (2, 3)
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4. A gaming machine comprising:
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a display;
a memory; and
a processor in communication with the display and the memory, wherein the processor is operable to cause the display to display a base game, to determine whether or not a specified condition arises as the base game is run, to determine a plurality of symbols used in a special game from a plurality of different symbols stored in the memory and used in the base game, and to cause the display to display the special game using the plurality of symbols determined to be used in the special game. - View Dependent Claims (5, 6, 7)
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8. A gaming machine comprising:
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a display;
a memory; and
a processor in communication with the display and the memory, wherein the processor is operable to determine a plurality of symbols used in a second game from a plurality of different symbols stored in the memory and used in a first game, and to cause the display to display the second game using the symbol determined to be used in the second game. - View Dependent Claims (9, 10, 11)
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12. A method of playing a game comprising the steps of:
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determining a plurality of symbols used in the game from a plurality of symbols; and
executing the game using the symbols determined to be used in the game. - View Dependent Claims (13, 14)
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15. A method of operating a gaming machine having a display, a processor operably coupled to at least one of the display and a memory, the method comprising steps of:
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causing the display to display a base game;
determining whether or not a specified condition arises as the base game is run;
determining a symbol used in a special game from a plurality of different symbols stored in the memory and used in the base game; and
causing the display to display the special game using a selected symbol. - View Dependent Claims (16, 17)
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Specification