METHOD AND APPARATUS FOR BACKLIGHT SIMULATION
First Claim
1. A computer-implemented method of simulating a backlight, comprising:
- tracing rays to an output plane of the backlight;
collecting information from the traced rays to produce a first database containing spatial and directional information of the rays incident on the output plane;
associating a probability function with the output plane; and
calculating a second database containing spatial and directional information for rays exiting the output plane as a function of the probability function and the first database.
1 Assignment
0 Petitions
Accused Products
Abstract
Computer-implemented methods of simulating backlights, and machine-readable media for carrying out such methods, are disclosed. The backlight may include a plurality of components, each component having at least one element. Some methods can include: tracing rays to an output plane of the backlight; collecting information from the traced rays to produce a first database containing spatial and directional information of the rays incident on the output plane; associating a probability function with the output plane; and calculating a second database containing spatial and directional information for rays exiting the output plane as a function of the probability function and the database. The output plane can if desired correspond to a stack of optical films, e.g., diffusing films, prismatic films, reflective polarizing films, turning films, and the like. Preferably, the probability function is a bi-directional scattering distribution function (BSDF) of the output plane.
79 Citations
21 Claims
-
1. A computer-implemented method of simulating a backlight, comprising:
-
tracing rays to an output plane of the backlight;
collecting information from the traced rays to produce a first database containing spatial and directional information of the rays incident on the output plane;
associating a probability function with the output plane; and
calculating a second database containing spatial and directional information for rays exiting the output plane as a function of the probability function and the first database. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
-
-
16. A computer-implemented method of simulating a backlight including a plurality of optical elements, the method comprising:
-
acquiring a first probability function of a first element of the backlight;
acquiring a second probability function of a second element of the backlight, the second probability function being different from the first probability function;
calculating a combined probability function using at least the first and second probability functions; and
tracing rays through the backlight using the combined probability function. - View Dependent Claims (17, 18, 19, 20, 21)
-
Specification