METHOD AND SYSTEM FOR TEACHING VOCABULARY
First Claim
1. A method of improving a student'"'"'s score on a language-based test in a subject, teaching said subject by having the student play a spatial-temporal software game configured to teach the subject using animated characters and obtaining a score that assesses the student'"'"'s proficiency in the concepts embodied in the spatial-temporal game, testing the student'"'"'s proficiency in said subject using a languagebased test directed to the subject taught by the spatial-temporal software, comparing the game scores with the student'"'"'s score from the language-based test to determine if the test score reflects a proficiency lower than what is reflected by the student'"'"'s game scores, using the comparison of game scores to language-based test scores to provide language and vocabulary instruction to said student concerning the language and vocabulary terms used in the language-based test, and re-testing the student using a language-based test.
6 Assignments
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Accused Products
Abstract
A method using a spatial-temporal software game for both teaching math concepts to a child and for scoring the child'"'"'s proficiency in these math concepts. These scores are compared with the child'"'"'s performance on a language-based test of the math concepts. If the child'"'"'s score on the language-based test is lower than what is reflected by the child'"'"'s game scores, instruction is given the child using stories and flashcards related to the spatial-temporal software games so that the child will relate vocabulary terms with the math concepts and characters in the temporal-spatial software game.
111 Citations
8 Claims
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1. A method of improving a student'"'"'s score on a language-based test in a subject,
teaching said subject by having the student play a spatial-temporal software game configured to teach the subject using animated characters and obtaining a score that assesses the student'"'"'s proficiency in the concepts embodied in the spatial-temporal game, testing the student'"'"'s proficiency in said subject using a languagebased test directed to the subject taught by the spatial-temporal software, comparing the game scores with the student'"'"'s score from the language-based test to determine if the test score reflects a proficiency lower than what is reflected by the student'"'"'s game scores, using the comparison of game scores to language-based test scores to provide language and vocabulary instruction to said student concerning the language and vocabulary terms used in the language-based test, and re-testing the student using a language-based test.
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6. A method for a teaching a child math vocabulary terms that correspond to math concepts that the child learns through the use of spatial-temporal software and for increasing the child'"'"'s performance on language-based math tests:
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using spatial-temporal software, the software comprising math concepts and one or more character;
reading a story, the story comprising the math concepts and the one or more characters;
reviewing flashcards, the flashcards comprising the math concepts and the characters. - View Dependent Claims (7)
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8. A computer-readable medium containing software that, when executed, causes the computer to perform the acts of:
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executing software configured to teach a subject to a student using spatial-temporal concepts; and
associating language-based concepts tested by a language-based test to corresponding spatial-temporal concepts in the software; and
determining a language-based proficiency level in the subject by administering the language-based test to the student, wherein the associating comprises displaying spatial-temporal features which are controllable by student input so as to teach the subject to the student.
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Specification